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LibGfx: Prefer using Gfx::Bitmap::load_from_file instead of load_png()

Code that just wants to open a Gfx::Bitmap from a file should not be
calling the PNG codec directly.
This commit is contained in:
Andreas Kling 2020-02-06 13:39:17 +01:00
parent f8b00aa290
commit 5c06c32df4
31 changed files with 48 additions and 77 deletions

View file

@ -43,7 +43,6 @@
*/
#include <LibGfx/Bitmap.h>
#include <LibGfx/PNGLoader.h>
#include <LibGUI/GApplication.h>
#include <LibGUI/GLabel.h>
#include <LibGUI/GPainter.h>
@ -257,7 +256,7 @@ int main(int argc, char** argv)
fire->set_stat_label(time);
window->show();
window->set_icon(Gfx::load_png("/res/icons/16x16/app-demo.png"));
window->set_icon(Gfx::Bitmap::load_from_file("/res/icons/16x16/app-demo.png"));
return app.exec();
}