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LibGfx: Prefer using Gfx::Bitmap::load_from_file instead of load_png()

Code that just wants to open a Gfx::Bitmap from a file should not be
calling the PNG codec directly.
This commit is contained in:
Andreas Kling 2020-02-06 13:39:17 +01:00
parent f8b00aa290
commit 5c06c32df4
31 changed files with 48 additions and 77 deletions

View file

@ -32,7 +32,6 @@
#include <AK/JsonObject.h>
#include <AK/StringBuilder.h>
#include <LibCore/CFile.h>
#include <LibGfx/PNGLoader.h>
#include <LibGUI/GAction.h>
#include <LibGUI/GBoxLayout.h>
#include <LibGUI/GMenu.h>
@ -63,13 +62,13 @@ VBForm::VBForm(const String& name, GUI::Widget* parent)
widget->gwidget()->move_to_back();
}));
m_context_menu->add_separator();
m_context_menu->add_action(GUI::Action::create("Lay out horizontally", Gfx::load_png("/res/icons/16x16/layout-horizontally.png"), [this](auto&) {
m_context_menu->add_action(GUI::Action::create("Lay out horizontally", Gfx::Bitmap::load_from_file("/res/icons/16x16/layout-horizontally.png"), [this](auto&) {
if (auto* widget = single_selected_widget()) {
dbg() << "Giving " << *widget->gwidget() << " a horizontal box layout";
widget->gwidget()->set_layout(make<GUI::HBoxLayout>());
}
}));
m_context_menu->add_action(GUI::Action::create("Lay out vertically", Gfx::load_png("/res/icons/16x16/layout-vertically.png"), [this](auto&) {
m_context_menu->add_action(GUI::Action::create("Lay out vertically", Gfx::Bitmap::load_from_file("/res/icons/16x16/layout-vertically.png"), [this](auto&) {
if (auto* widget = single_selected_widget()) {
dbg() << "Giving " << *widget->gwidget() << " a vertical box layout";
widget->gwidget()->set_layout(make<GUI::VBoxLayout>());