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LibGfx: Prefer using Gfx::Bitmap::load_from_file instead of load_png()
Code that just wants to open a Gfx::Bitmap from a file should not be calling the PNG codec directly.
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31 changed files with 48 additions and 77 deletions
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@ -26,7 +26,6 @@
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#include <AK/FileSystemPath.h>
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#include <AK/Function.h>
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#include <LibGfx/PNGLoader.h>
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#include <LibGUI/GAction.h>
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#include <LibGUI/GBoxLayout.h>
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#include <LibGUI/GButton.h>
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@ -254,7 +253,7 @@ FilePicker::~FilePicker()
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void FilePicker::set_preview(const FileSystemPath& path)
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{
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if (path.has_extension(".png")) {
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auto bitmap = Gfx::load_png(path.string());
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auto bitmap = Gfx::Bitmap::load_from_file(path.string());
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if (!bitmap) {
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clear_preview();
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return;
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