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LibAccelGfx+LibWeb: Add text shadow support in GPU painter

This commit is contained in:
Aliaksandr Kalenik 2023-12-03 18:05:21 +01:00 committed by Andreas Kling
parent b5f9c1d003
commit 5c0cd0f484
6 changed files with 133 additions and 4 deletions

View file

@ -62,7 +62,7 @@ public:
void draw_scaled_immutable_bitmap(Gfx::IntRect const& dst_rect, Gfx::ImmutableBitmap const&, Gfx::IntRect const& src_rect, ScalingMode = ScalingMode::NearestNeighbor);
void draw_scaled_immutable_bitmap(Gfx::FloatRect const& dst_rect, Gfx::ImmutableBitmap const&, Gfx::FloatRect const& src_rect, ScalingMode = ScalingMode::NearestNeighbor);
void draw_glyph_run(Vector<Gfx::DrawGlyphOrEmoji> const& glyph_run, Color const& color);
void draw_glyph_run(Span<Gfx::DrawGlyphOrEmoji const> glyph_run, Color const& color);
void set_clip_rect(Gfx::IntRect);
void clear_clip_rect();
@ -83,6 +83,12 @@ public:
void blit_canvas(Gfx::IntRect const& dst_rect, Canvas const&, float opacity = 1.0f, Optional<Gfx::AffineTransform> affine_transform = {});
void blit_canvas(Gfx::FloatRect const& dst_rect, Canvas const&, float opacity = 1.0f, Optional<Gfx::AffineTransform> affine_transform = {});
enum class BlurDirection {
Horizontal,
Vertical,
};
void blit_blurred_canvas(Gfx::FloatRect const& dst_rect, Canvas const&, int radius, BlurDirection direction, ScalingMode = ScalingMode::NearestNeighbor);
void update_immutable_bitmap_texture_cache(HashMap<u32, Gfx::ImmutableBitmap const*>&);
private:
@ -97,6 +103,7 @@ private:
[[nodiscard]] State const& state() const { return m_state_stack.last(); }
void blit_scaled_texture(Gfx::FloatRect const& dst_rect, GL::Texture const&, Gfx::FloatRect const& src_rect, ScalingMode, float opacity = 1.0f, Optional<Gfx::AffineTransform> affine_transform = {});
void blit_blurred_texture(Gfx::FloatRect const& dst_rect, GL::Texture const&, Gfx::FloatRect const& src_rect, int radius, BlurDirection direction, ScalingMode = ScalingMode::NearestNeighbor);
void bind_target_canvas();
[[nodiscard]] Gfx::FloatRect to_clip_space(Gfx::FloatRect const& screen_rect) const;
@ -109,6 +116,7 @@ private:
Program m_rounded_rectangle_program;
Program m_blit_program;
Program m_linear_gradient_program;
Program m_blur_program;
};
}