mirror of
https://github.com/RGBCube/serenity
synced 2025-05-31 05:48:12 +00:00
LibGUI: Allow GActions to be scoped either globally or widget-locally.
This makes it possible for e.g GTextEditor to create a bunch of actions with popular shortcuts like Ctrl+C, etc, without polluting the global shortcut namespace. Widget-local actions will only activate while their corresponding widget has focus. :^)
This commit is contained in:
parent
a56e1afb64
commit
5c5ce4f885
8 changed files with 102 additions and 41 deletions
|
@ -3,44 +3,55 @@
|
|||
#include <LibGUI/GButton.h>
|
||||
#include <LibGUI/GMenuItem.h>
|
||||
|
||||
GAction::GAction(const String& text, const String& custom_data, Function<void(const GAction&)> on_activation_callback)
|
||||
GAction::GAction(const String& text, const String& custom_data, Function<void(const GAction&)> on_activation_callback, GWidget* widget)
|
||||
: on_activation(move(on_activation_callback))
|
||||
, m_text(text)
|
||||
, m_custom_data(custom_data)
|
||||
, m_widget(widget ? widget->make_weak_ptr() : nullptr)
|
||||
{
|
||||
}
|
||||
|
||||
GAction::GAction(const String& text, Function<void(const GAction&)> on_activation_callback)
|
||||
: GAction(text, String(), move(on_activation_callback))
|
||||
GAction::GAction(const String& text, Function<void(const GAction&)> on_activation_callback, GWidget* widget)
|
||||
: GAction(text, String(), move(on_activation_callback), widget)
|
||||
{
|
||||
}
|
||||
|
||||
GAction::GAction(const String& text, RetainPtr<GraphicsBitmap>&& icon, Function<void(const GAction&)> on_activation_callback)
|
||||
GAction::GAction(const String& text, RetainPtr<GraphicsBitmap>&& icon, Function<void(const GAction&)> on_activation_callback, GWidget* widget)
|
||||
: on_activation(move(on_activation_callback))
|
||||
, m_text(text)
|
||||
, m_icon(move(icon))
|
||||
, m_widget(widget ? widget->make_weak_ptr() : nullptr)
|
||||
{
|
||||
}
|
||||
|
||||
GAction::GAction(const String& text, const GShortcut& shortcut, Function<void(const GAction&)> on_activation_callback)
|
||||
: GAction(text, shortcut, nullptr, move(on_activation_callback))
|
||||
GAction::GAction(const String& text, const GShortcut& shortcut, Function<void(const GAction&)> on_activation_callback, GWidget* widget)
|
||||
: GAction(text, shortcut, nullptr, move(on_activation_callback), widget)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
GAction::GAction(const String& text, const GShortcut& shortcut, RetainPtr<GraphicsBitmap>&& icon, Function<void(const GAction&)> on_activation_callback)
|
||||
GAction::GAction(const String& text, const GShortcut& shortcut, RetainPtr<GraphicsBitmap>&& icon, Function<void(const GAction&)> on_activation_callback, GWidget* widget)
|
||||
: on_activation(move(on_activation_callback))
|
||||
, m_text(text)
|
||||
, m_icon(move(icon))
|
||||
, m_shortcut(shortcut)
|
||||
, m_widget(widget ? widget->make_weak_ptr() : nullptr)
|
||||
{
|
||||
GApplication::the().register_shortcut_action(Badge<GAction>(), *this);
|
||||
if (m_widget) {
|
||||
m_scope = ShortcutScope::WidgetLocal;
|
||||
m_widget->register_local_shortcut_action(Badge<GAction>(), *this);
|
||||
} else {
|
||||
m_scope = ShortcutScope::ApplicationGlobal;
|
||||
GApplication::the().register_global_shortcut_action(Badge<GAction>(), *this);
|
||||
}
|
||||
}
|
||||
|
||||
GAction::~GAction()
|
||||
{
|
||||
if (m_shortcut.is_valid())
|
||||
GApplication::the().unregister_shortcut_action(Badge<GAction>(), *this);
|
||||
if (m_shortcut.is_valid() && m_scope == ShortcutScope::ApplicationGlobal)
|
||||
GApplication::the().unregister_global_shortcut_action(Badge<GAction>(), *this);
|
||||
if (m_widget && m_scope == ShortcutScope::WidgetLocal)
|
||||
m_widget->unregister_local_shortcut_action(Badge<GAction>(), *this);
|
||||
}
|
||||
|
||||
void GAction::activate()
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue