mirror of
https://github.com/RGBCube/serenity
synced 2025-07-25 15:17:36 +00:00
LibGUI: Allow GActions to be scoped either globally or widget-locally.
This makes it possible for e.g GTextEditor to create a bunch of actions with popular shortcuts like Ctrl+C, etc, without polluting the global shortcut namespace. Widget-local actions will only activate while their corresponding widget has focus. :^)
This commit is contained in:
parent
a56e1afb64
commit
5c5ce4f885
8 changed files with 102 additions and 41 deletions
|
@ -5,6 +5,7 @@
|
|||
#include <AK/Retainable.h>
|
||||
#include <AK/Retained.h>
|
||||
#include <AK/Weakable.h>
|
||||
#include <AK/WeakPtr.h>
|
||||
#include <AK/Badge.h>
|
||||
#include <AK/HashTable.h>
|
||||
#include <SharedGraphics/GraphicsBitmap.h>
|
||||
|
@ -12,31 +13,40 @@
|
|||
|
||||
class GButton;
|
||||
class GMenuItem;
|
||||
class GWidget;
|
||||
|
||||
class GAction : public Retainable<GAction>, public Weakable<GAction> {
|
||||
public:
|
||||
static Retained<GAction> create(const String& text, Function<void(const GAction&)> callback)
|
||||
enum class ShortcutScope {
|
||||
None,
|
||||
ApplicationGlobal,
|
||||
WidgetLocal,
|
||||
};
|
||||
static Retained<GAction> create(const String& text, Function<void(const GAction&)> callback, GWidget* widget = nullptr)
|
||||
{
|
||||
return adopt(*new GAction(text, move(callback)));
|
||||
return adopt(*new GAction(text, move(callback), widget));
|
||||
}
|
||||
static Retained<GAction> create(const String& text, const String& custom_data, Function<void(const GAction&)> callback)
|
||||
static Retained<GAction> create(const String& text, const String& custom_data, Function<void(const GAction&)> callback, GWidget* widget = nullptr)
|
||||
{
|
||||
return adopt(*new GAction(text, custom_data, move(callback)));
|
||||
return adopt(*new GAction(text, custom_data, move(callback), widget));
|
||||
}
|
||||
static Retained<GAction> create(const String& text, RetainPtr<GraphicsBitmap>&& icon, Function<void(const GAction&)> callback)
|
||||
static Retained<GAction> create(const String& text, RetainPtr<GraphicsBitmap>&& icon, Function<void(const GAction&)> callback, GWidget* widget = nullptr)
|
||||
{
|
||||
return adopt(*new GAction(text, move(icon), move(callback)));
|
||||
return adopt(*new GAction(text, move(icon), move(callback), widget));
|
||||
}
|
||||
static Retained<GAction> create(const String& text, const GShortcut& shortcut, Function<void(const GAction&)> callback)
|
||||
static Retained<GAction> create(const String& text, const GShortcut& shortcut, Function<void(const GAction&)> callback, GWidget* widget = nullptr)
|
||||
{
|
||||
return adopt(*new GAction(text, shortcut, move(callback)));
|
||||
return adopt(*new GAction(text, shortcut, move(callback), widget));
|
||||
}
|
||||
static Retained<GAction> create(const String& text, const GShortcut& shortcut, RetainPtr<GraphicsBitmap>&& icon, Function<void(const GAction&)> callback)
|
||||
static Retained<GAction> create(const String& text, const GShortcut& shortcut, RetainPtr<GraphicsBitmap>&& icon, Function<void(const GAction&)> callback, GWidget* widget = nullptr)
|
||||
{
|
||||
return adopt(*new GAction(text, shortcut, move(icon), move(callback)));
|
||||
return adopt(*new GAction(text, shortcut, move(icon), move(callback), widget));
|
||||
}
|
||||
~GAction();
|
||||
|
||||
GWidget* widget() { return m_widget.ptr(); }
|
||||
const GWidget* widget() const { return m_widget.ptr(); }
|
||||
|
||||
String text() const { return m_text; }
|
||||
GShortcut shortcut() const { return m_shortcut; }
|
||||
String custom_data() const { return m_custom_data; }
|
||||
|
@ -55,11 +65,11 @@ public:
|
|||
void unregister_menu_item(Badge<GMenuItem>, GMenuItem&);
|
||||
|
||||
private:
|
||||
GAction(const String& text, Function<void(const GAction&)> = nullptr);
|
||||
GAction(const String& text, const GShortcut&, Function<void(const GAction&)> = nullptr);
|
||||
GAction(const String& text, const GShortcut&, RetainPtr<GraphicsBitmap>&& icon, Function<void(const GAction&)> = nullptr);
|
||||
GAction(const String& text, RetainPtr<GraphicsBitmap>&& icon, Function<void(const GAction&)> = nullptr);
|
||||
GAction(const String& text, const String& custom_data = String(), Function<void(const GAction&)> = nullptr);
|
||||
GAction(const String& text, Function<void(const GAction&)> = nullptr, GWidget* = nullptr);
|
||||
GAction(const String& text, const GShortcut&, Function<void(const GAction&)> = nullptr, GWidget* = nullptr);
|
||||
GAction(const String& text, const GShortcut&, RetainPtr<GraphicsBitmap>&& icon, Function<void(const GAction&)> = nullptr, GWidget* = nullptr);
|
||||
GAction(const String& text, RetainPtr<GraphicsBitmap>&& icon, Function<void(const GAction&)> = nullptr, GWidget* = nullptr);
|
||||
GAction(const String& text, const String& custom_data = String(), Function<void(const GAction&)> = nullptr, GWidget* = nullptr);
|
||||
|
||||
template<typename Callback> void for_each_toolbar_button(Callback);
|
||||
template<typename Callback> void for_each_menu_item(Callback);
|
||||
|
@ -69,8 +79,9 @@ private:
|
|||
RetainPtr<GraphicsBitmap> m_icon;
|
||||
GShortcut m_shortcut;
|
||||
bool m_enabled { true };
|
||||
ShortcutScope m_scope { ShortcutScope::None };
|
||||
|
||||
HashTable<GButton*> m_buttons;
|
||||
HashTable<GMenuItem*> m_menu_items;
|
||||
WeakPtr<GWidget> m_widget;
|
||||
};
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue