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LibGUI: Allow GActions to be scoped either globally or widget-locally.

This makes it possible for e.g GTextEditor to create a bunch of actions
with popular shortcuts like Ctrl+C, etc, without polluting the global
shortcut namespace. Widget-local actions will only activate while their
corresponding widget has focus. :^)
This commit is contained in:
Andreas Kling 2019-04-20 21:56:56 +02:00
parent a56e1afb64
commit 5c5ce4f885
8 changed files with 102 additions and 41 deletions

View file

@ -2,14 +2,17 @@
#include <LibCore/CElapsedTimer.h>
#include <LibGUI/GEvent.h>
#include <LibGUI/GShortcut.h>
#include <LibCore/CObject.h>
#include <SharedGraphics/Rect.h>
#include <SharedGraphics/Color.h>
#include <SharedGraphics/Font.h>
#include <AK/Badge.h>
#include <AK/AKString.h>
#include <AK/HashMap.h>
class GraphicsBitmap;
class GAction;
class GLayout;
class GMenu;
class GWindow;
@ -172,6 +175,11 @@ public:
bool is_frontmost() const;
bool is_backmost() const;
GAction* action_for_key_event(const GKeyEvent&);
void register_local_shortcut_action(Badge<GAction>, GAction&);
void unregister_local_shortcut_action(Badge<GAction>, GAction&);
private:
virtual bool is_widget() const final { return true; }
@ -203,4 +211,6 @@ private:
bool m_layout_dirty { false };
CElapsedTimer m_click_clock;
HashMap<GShortcut, GAction*> m_local_shortcut_actions;
};