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LibJS: Store symbols in a Handle inside PropertyKey
If the stored symbol is custom (non-global), it is allocated on the heap, and may not be visited by anyone else, so we must register it in order to keep it alive.
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1 changed files with 2 additions and 1 deletions
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@ -7,6 +7,7 @@
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#pragma once
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#pragma once
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#include <AK/FlyString.h>
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#include <AK/FlyString.h>
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#include <LibJS/Heap/Handle.h>
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#include <LibJS/Runtime/Completion.h>
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#include <LibJS/Runtime/Completion.h>
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#include <LibJS/Runtime/StringOrSymbol.h>
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#include <LibJS/Runtime/StringOrSymbol.h>
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@ -186,7 +187,7 @@ private:
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Type m_type { Type::Invalid };
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Type m_type { Type::Invalid };
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u32 m_number { 0 };
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u32 m_number { 0 };
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FlyString m_string;
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FlyString m_string;
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Symbol* m_symbol { nullptr };
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Handle<Symbol> m_symbol;
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};
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};
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}
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}
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