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Chess: Paint move marker antialiased
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1 changed files with 3 additions and 1 deletions
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@ -12,6 +12,7 @@
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#include <LibCore/File.h>
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#include <LibCore/File.h>
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#include <LibGUI/MessageBox.h>
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#include <LibGUI/MessageBox.h>
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#include <LibGUI/Painter.h>
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#include <LibGUI/Painter.h>
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#include <LibGfx/AntiAliasingPainter.h>
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#include <LibGfx/Font/Font.h>
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#include <LibGfx/Font/Font.h>
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#include <LibGfx/Font/FontDatabase.h>
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#include <LibGfx/Font/FontDatabase.h>
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#include <LibGfx/Path.h>
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#include <LibGfx/Path.h>
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@ -151,7 +152,8 @@ void ChessWidget::paint_event(GUI::PaintEvent& event)
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move_point = { (7 - square.file) * tile_width, square.rank * tile_height };
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move_point = { (7 - square.file) * tile_width, square.rank * tile_height };
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}
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}
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painter.fill_ellipse({ move_point + point_offset, rect_size }, Gfx::Color::LightGray);
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Gfx::AntiAliasingPainter aa_painter { painter };
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aa_painter.fill_ellipse({ move_point + point_offset, rect_size }, Gfx::Color::LightGray);
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}
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}
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}
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}
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