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LibWeb: Add parsing for CSS <paint>
values
This gets rid of a couple of FIXMEs in Properties.json :^)
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4 changed files with 44 additions and 22 deletions
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@ -4652,6 +4652,39 @@ ErrorOr<RefPtr<StyleValue>> Parser::parse_image_value(ComponentValue const& comp
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return parse_radial_gradient_function(component_value);
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}
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// https://svgwg.org/svg2-draft/painting.html#SpecifyingPaint
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ErrorOr<RefPtr<StyleValue>> Parser::parse_paint_value(TokenStream<ComponentValue>& tokens)
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{
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// `<paint> = none | <color> | <url> [none | <color>]? | context-fill | context-stroke`
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if (tokens.peek_token().is(Token::Type::Ident)) {
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auto maybe_ident = value_id_from_string(tokens.peek_token().token().ident());
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if (maybe_ident.has_value()) {
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// FIXME: Accept `context-fill` and `context-stroke`
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switch (*maybe_ident) {
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case ValueID::None:
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(void)tokens.next_token();
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return IdentifierStyleValue::create(*maybe_ident);
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default:
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return nullptr;
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}
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}
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}
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if (auto color = TRY(parse_color_value(tokens.peek_token()))) {
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(void)tokens.next_token();
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return color;
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}
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if (auto url = TRY(parse_url_value(tokens.peek_token(), AllowedDataUrlType::Image))) {
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// FIXME: Accept `[none | <color>]?`
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(void)tokens.next_token();
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return url;
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}
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return nullptr;
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}
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template<typename ParseFunction>
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ErrorOr<RefPtr<StyleValue>> Parser::parse_comma_separated_value_list(Vector<ComponentValue> const& component_values, ParseFunction parse_one_value)
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{
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@ -7760,15 +7793,6 @@ Parser::ParseErrorOr<NonnullRefPtr<StyleValue>> Parser::parse_css_value(Property
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if (auto parsed_value = FIXME_TRY(parse_transform_origin_value(component_values)))
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return parsed_value.release_nonnull();
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return ParseError ::SyntaxError;
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case PropertyID::Fill:
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case PropertyID::Stroke:
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if (component_values.size() == 1) {
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if (auto parsed_url = FIXME_TRY(parse_url_value(component_values.first())))
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return parsed_url.release_nonnull();
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}
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// Allow normal value parsing to continue.
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// URL is done here to avoid ambiguity with images.
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break;
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default:
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break;
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}
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@ -8055,6 +8079,11 @@ ErrorOr<Parser::PropertyAndValue> Parser::parse_css_value_for_properties(Readonl
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}
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}
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if (auto property = any_property_accepts_type(property_ids, ValueType::Paint); property.has_value()) {
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if (auto value = TRY(parse_paint_value(tokens)))
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return PropertyAndValue { *property, value.release_nonnull() };
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}
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return PropertyAndValue { property_ids.first(), nullptr };
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}
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