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LibJS: Don't set a prototype property on async functions
This is now as defined in the spec. However since we execute async functions in bytecode by transforming it to a generator function it must have a prototype for the GeneratorObject. We check whether it is an async function and in that case use the hardcoded generator object prototype. This also ensures that user code cannot override this property thus preventing exposing internal implementation details.
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3 changed files with 13 additions and 2 deletions
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@ -16,7 +16,15 @@ namespace JS {
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ThrowCompletionOr<GeneratorObject*> GeneratorObject::create(GlobalObject& global_object, Value initial_value, ECMAScriptFunctionObject* generating_function, ExecutionContext execution_context, Bytecode::RegisterWindow frame)
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{
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// This is "g1.prototype" in figure-2 (https://tc39.es/ecma262/img/figure-2.png)
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auto generating_function_prototype = TRY(generating_function->get(global_object.vm().names.prototype));
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Value generating_function_prototype;
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if (generating_function->kind() == FunctionKind::Async) {
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// We implement async functions by transforming them to generator function in the bytecode
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// interpreter. However an async function does not have a prototype and should not be
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// changed thus we hardcode the prototype.
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generating_function_prototype = global_object.generator_object_prototype();
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} else {
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generating_function_prototype = TRY(generating_function->get(global_object.vm().names.prototype));
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}
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auto* generating_function_prototype_object = TRY(generating_function_prototype.to_object(global_object));
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auto object = global_object.heap().allocate<GeneratorObject>(global_object, global_object, *generating_function_prototype_object, move(execution_context));
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object->m_generating_function = generating_function;
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