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https://github.com/RGBCube/serenity
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Deliver mouse events to the appropriate Window.
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3 changed files with 16 additions and 1 deletions
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@ -1,5 +1,6 @@
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#include "Window.h"
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#include "WindowManager.h"
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#include "Event.h"
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Window::Window(Object* parent)
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: Object(parent)
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@ -37,3 +38,14 @@ void Window::setRect(const Rect& rect)
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m_rect = rect;
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WindowManager::the().notifyRectChanged(*this, oldRect, m_rect);
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}
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void Window::event(Event& event)
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{
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if (event.isMouseEvent()) {
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auto& me = static_cast<MouseEvent&>(event);
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printf("Window{%p}: %s %d,%d\n", this, me.name(), me.x(), me.y());
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return Object::event(event);
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}
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return Object::event(event);
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}
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