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Deliver mouse events to the appropriate Window.
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3 changed files with 16 additions and 1 deletions
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@ -116,6 +116,7 @@ void WindowManager::processMouseEvent(MouseEvent& event)
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if (window->rect().contains(event.position())) {
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// FIXME: Re-use the existing event instead of crafting a new one?
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auto localEvent = make<MouseEvent>(event.type(), event.x() - window->rect().x(), event.y() - window->rect().y(), event.button());
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window->event(*localEvent);
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return;
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}
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}
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