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Everywhere: Rename ASSERT => VERIFY

(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)

Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.

We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
This commit is contained in:
Andreas Kling 2021-02-23 20:42:32 +01:00
parent b33a6a443e
commit 5d180d1f99
725 changed files with 3448 additions and 3448 deletions

View file

@ -97,7 +97,7 @@ void KernelRng::wait_for_entropy()
void KernelRng::wake_if_ready()
{
ASSERT(get_lock().is_locked());
VERIFY(get_lock().is_locked());
if (resource().is_ready()) {
m_seed_queue.wake_all();
}
@ -167,7 +167,7 @@ bool get_good_random_bytes(u8* buffer, size_t buffer_size, bool allow_wait, bool
// NOTE: The only case where this function should ever return false and
// not actually return random data is if fallback_to_fast == false and
// allow_wait == false and interrupts are enabled!
ASSERT(result || !fallback_to_fast);
VERIFY(result || !fallback_to_fast);
return result;
}
@ -176,7 +176,7 @@ void get_fast_random_bytes(u8* buffer, size_t buffer_size)
// Try to get good randomness, but don't block if we can't right now
// and allow falling back to fast randomness
auto result = get_good_random_bytes(buffer, buffer_size, false, true);
ASSERT(result);
VERIFY(result);
}
}