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https://github.com/RGBCube/serenity
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Everywhere: Rename ASSERT => VERIFY
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED) Since all of these checks are done in release builds as well, let's rename them to VERIFY to prevent confusion, as everyone is used to assertions being compiled out in release. We can introduce a new ASSERT macro that is specifically for debug checks, but I'm doing this wholesale conversion first since we've accumulated thousands of these already, and it's not immediately obvious which ones are suitable for ASSERT.
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725 changed files with 3448 additions and 3448 deletions
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@ -221,15 +221,15 @@ void Compositor::compose()
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auto prepare_rect = [&](const Gfx::IntRect& rect) {
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dbgln_if(COMPOSE_DEBUG, " -> flush opaque: {}", rect);
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ASSERT(!flush_rects.intersects(rect));
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ASSERT(!flush_transparent_rects.intersects(rect));
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VERIFY(!flush_rects.intersects(rect));
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VERIFY(!flush_transparent_rects.intersects(rect));
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flush_rects.add(rect);
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check_restore_cursor_back(rect);
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};
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auto prepare_transparency_rect = [&](const Gfx::IntRect& rect) {
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dbgln_if(COMPOSE_DEBUG, " -> flush transparent: {}", rect);
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ASSERT(!flush_rects.intersects(rect));
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VERIFY(!flush_rects.intersects(rect));
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for (auto& r : flush_transparent_rects.rects()) {
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if (r == rect)
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return;
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@ -261,7 +261,7 @@ void Compositor::compose()
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auto src_rect = Gfx::FloatRect { rect.x() * hscale, rect.y() * vscale, rect.width() * hscale, rect.height() * vscale };
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painter.draw_scaled_bitmap(rect, *m_wallpaper, src_rect);
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} else {
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ASSERT_NOT_REACHED();
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VERIFY_NOT_REACHED();
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}
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}
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};
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@ -434,7 +434,7 @@ void Compositor::compose()
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}
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// Check that there are no overlapping transparent and opaque flush rectangles
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ASSERT(![&]() {
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VERIFY(![&]() {
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for (auto& rect_transparent : flush_transparent_rects.rects()) {
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for (auto& rect_opaque : flush_rects.rects()) {
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if (rect_opaque.intersects(rect_transparent)) {
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@ -649,7 +649,7 @@ bool Compositor::set_wallpaper(const String& path, Function<void(bool)>&& callba
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void Compositor::flip_buffers()
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{
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ASSERT(m_screen_can_set_buffer);
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VERIFY(m_screen_can_set_buffer);
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swap(m_front_bitmap, m_back_bitmap);
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swap(m_front_painter, m_back_painter);
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Screen::the().set_buffer(m_buffers_are_flipped ? 0 : 1);
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@ -838,7 +838,7 @@ void Compositor::increment_display_link_count(Badge<ClientConnection>)
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void Compositor::decrement_display_link_count(Badge<ClientConnection>)
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{
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ASSERT(m_display_link_count);
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VERIFY(m_display_link_count);
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--m_display_link_count;
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if (!m_display_link_count)
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m_display_link_notify_timer->stop();
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@ -1024,7 +1024,7 @@ void Compositor::recompute_occlusions()
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if (!transparency_rects.is_empty())
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have_transparent = true;
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ASSERT(!visible_opaque.intersects(transparency_rects));
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VERIFY(!visible_opaque.intersects(transparency_rects));
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// Determine visible area for the window below
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if (w.is_opaque()) {
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@ -1089,9 +1089,9 @@ void Compositor::recompute_occlusions()
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dbgln(" transparent: {}", r);
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}
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ASSERT(!w.opaque_rects().intersects(m_opaque_wallpaper_rects));
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ASSERT(!w.transparency_rects().intersects(m_opaque_wallpaper_rects));
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ASSERT(!w.transparency_wallpaper_rects().intersects(m_opaque_wallpaper_rects));
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VERIFY(!w.opaque_rects().intersects(m_opaque_wallpaper_rects));
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VERIFY(!w.transparency_rects().intersects(m_opaque_wallpaper_rects));
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VERIFY(!w.transparency_wallpaper_rects().intersects(m_opaque_wallpaper_rects));
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return IterationDecision::Continue;
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});
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}
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