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Everywhere: Rename ASSERT => VERIFY
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED) Since all of these checks are done in release builds as well, let's rename them to VERIFY to prevent confusion, as everyone is used to assertions being compiled out in release. We can introduce a new ASSERT macro that is specifically for debug checks, but I'm doing this wholesale conversion first since we've accumulated thousands of these already, and it's not immediately obvious which ones are suitable for ASSERT.
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725 changed files with 3448 additions and 3448 deletions
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@ -43,18 +43,18 @@ static Screen* s_the;
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Screen& Screen::the()
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{
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ASSERT(s_the);
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VERIFY(s_the);
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return *s_the;
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}
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Screen::Screen(unsigned desired_width, unsigned desired_height, int scale_factor)
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{
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ASSERT(!s_the);
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VERIFY(!s_the);
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s_the = this;
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m_framebuffer_fd = open("/dev/fb0", O_RDWR | O_CLOEXEC);
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if (m_framebuffer_fd < 0) {
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perror("failed to open /dev/fb0");
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ASSERT_NOT_REACHED();
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VERIFY_NOT_REACHED();
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}
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if (fb_set_buffer(m_framebuffer_fd, 0) == 0) {
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@ -93,7 +93,7 @@ bool Screen::set_resolution(int width, int height, int new_scale_factor)
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on_change_resolution(physical_resolution.pitch, physical_resolution.width, physical_resolution.height, new_scale_factor);
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return false;
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}
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ASSERT_NOT_REACHED();
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VERIFY_NOT_REACHED();
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}
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void Screen::on_change_resolution(int pitch, int new_physical_width, int new_physical_height, int new_scale_factor)
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@ -102,14 +102,14 @@ void Screen::on_change_resolution(int pitch, int new_physical_width, int new_phy
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if (m_framebuffer) {
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size_t previous_size_in_bytes = m_size_in_bytes;
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int rc = munmap(m_framebuffer, previous_size_in_bytes);
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ASSERT(rc == 0);
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VERIFY(rc == 0);
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}
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int rc = fb_get_size_in_bytes(m_framebuffer_fd, &m_size_in_bytes);
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ASSERT(rc == 0);
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VERIFY(rc == 0);
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m_framebuffer = (Gfx::RGBA32*)mmap(nullptr, m_size_in_bytes, PROT_READ | PROT_WRITE, MAP_SHARED, m_framebuffer_fd, 0);
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ASSERT(m_framebuffer && m_framebuffer != (void*)-1);
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VERIFY(m_framebuffer && m_framebuffer != (void*)-1);
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}
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m_pitch = pitch;
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@ -122,20 +122,20 @@ void Screen::on_change_resolution(int pitch, int new_physical_width, int new_phy
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void Screen::set_buffer(int index)
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{
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ASSERT(m_can_set_buffer);
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VERIFY(m_can_set_buffer);
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int rc = fb_set_buffer(m_framebuffer_fd, index);
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ASSERT(rc == 0);
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VERIFY(rc == 0);
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}
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void Screen::set_acceleration_factor(double factor)
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{
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ASSERT(factor >= mouse_accel_min && factor <= mouse_accel_max);
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VERIFY(factor >= mouse_accel_min && factor <= mouse_accel_max);
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m_acceleration_factor = factor;
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}
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void Screen::set_scroll_step_size(unsigned step_size)
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{
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ASSERT(step_size >= scroll_step_size_min);
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VERIFY(step_size >= scroll_step_size_min);
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m_scroll_step_size = step_size;
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}
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