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Everywhere: Rename ASSERT => VERIFY

(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)

Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.

We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
This commit is contained in:
Andreas Kling 2021-02-23 20:42:32 +01:00
parent b33a6a443e
commit 5d180d1f99
725 changed files with 3448 additions and 3448 deletions

View file

@ -153,7 +153,7 @@ void Window::set_title(const String& title)
void Window::set_rect(const Gfx::IntRect& rect)
{
ASSERT(!rect.is_empty());
VERIFY(!rect.is_empty());
if (m_rect == rect)
return;
auto old_rect = m_rect;
@ -168,7 +168,7 @@ void Window::set_rect(const Gfx::IntRect& rect)
void Window::set_rect_without_repaint(const Gfx::IntRect& rect)
{
ASSERT(!rect.is_empty());
VERIFY(!rect.is_empty());
if (m_rect == rect)
return;
auto old_rect = m_rect;
@ -232,7 +232,7 @@ void Window::nudge_into_desktop(bool force_titlebar_visible)
void Window::set_minimum_size(const Gfx::IntSize& size)
{
ASSERT(!size.is_empty());
VERIFY(!size.is_empty());
if (m_minimum_size == size)
return;
@ -265,7 +265,7 @@ void Window::handle_mouse_event(const MouseEvent& event)
m_client->post_message(Messages::WindowClient::MouseWheel(m_window_id, event.position(), (u32)event.button(), event.buttons(), event.modifiers(), event.wheel_delta()));
break;
default:
ASSERT_NOT_REACHED();
VERIFY_NOT_REACHED();
}
}
@ -332,7 +332,7 @@ void Window::start_minimize_animation()
// next time we want to start the animation
m_taskbar_rect = w.taskbar_rect();
ASSERT(!m_have_taskbar_rect); // should remain unset!
VERIFY(!m_have_taskbar_rect); // should remain unset!
return IterationDecision::Break;
};
return IterationDecision::Continue;
@ -421,7 +421,7 @@ void Window::set_resizable(bool resizable)
void Window::event(Core::Event& event)
{
if (!m_client) {
ASSERT(parent());
VERIFY(parent());
event.ignore();
return;
}
@ -721,7 +721,7 @@ void Window::set_fullscreen(bool fullscreen)
Gfx::IntRect Window::tiled_rect(WindowTileType tiled) const
{
ASSERT(tiled != WindowTileType::None);
VERIFY(tiled != WindowTileType::None);
int frame_width = (m_frame.rect().width() - m_rect.width()) / 2;
int title_bar_height = m_frame.title_bar_rect().height();
@ -770,7 +770,7 @@ Gfx::IntRect Window::tiled_rect(WindowTileType tiled) const
Screen::the().width() / 2 - frame_width,
(max_height - title_bar_height) / 2);
default:
ASSERT_NOT_REACHED();
VERIFY_NOT_REACHED();
}
}
@ -778,7 +778,7 @@ bool Window::set_untiled(Optional<Gfx::IntPoint> fixed_point)
{
if (m_tiled == WindowTileType::None)
return false;
ASSERT(!resize_aspect_ratio().has_value());
VERIFY(!resize_aspect_ratio().has_value());
m_tiled = WindowTileType::None;
@ -797,7 +797,7 @@ bool Window::set_untiled(Optional<Gfx::IntPoint> fixed_point)
void Window::set_tiled(WindowTileType tiled)
{
ASSERT(tiled != WindowTileType::None);
VERIFY(tiled != WindowTileType::None);
if (m_tiled == tiled)
return;
@ -851,7 +851,7 @@ void Window::add_accessory_window(Window& accessory_window)
void Window::set_parent_window(Window& parent_window)
{
ASSERT(!m_parent_window);
VERIFY(!m_parent_window);
m_parent_window = parent_window;
if (m_accessory)
parent_window.add_accessory_window(*this);