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LibGL: Remove duplicate public:
from Texture2D.h
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@ -26,7 +26,6 @@ public:
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static constexpr u16 MAX_TEXTURE_SIZE = 2048;
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static constexpr u8 LOG2_MAX_TEXTURE_SIZE = 11;
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public:
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virtual bool is_texture_2d() const override { return true; }
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void upload_texture_data(GLuint lod, GLint internal_format, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid const* pixels, GLsizei pixels_per_row, u8 byte_alignment);
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