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LibGL+LibGPU+LibSoftGPU: Move Vertex.h to LibGPU
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11 changed files with 37 additions and 34 deletions
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@ -577,7 +577,7 @@ void GLContext::gl_vertex(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
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{
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APPEND_TO_CALL_LIST_AND_RETURN_IF_NEEDED(gl_vertex, x, y, z, w);
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SoftGPU::Vertex vertex;
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GPU::Vertex vertex;
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vertex.position = { static_cast<float>(x), static_cast<float>(y), static_cast<float>(z), static_cast<float>(w) };
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vertex.color = m_current_vertex_color;
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