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LibGL+LibGPU+LibSoftGPU: Move Vertex.h to LibGPU

This commit is contained in:
Stephan Unverwerth 2022-03-27 15:43:51 +02:00 committed by Andreas Kling
parent 5bf224708f
commit 5d2740217f
11 changed files with 37 additions and 34 deletions

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@ -16,4 +16,8 @@ using ColorType = u32; // BGRA:8888
using DepthType = float;
using StencilType = u8;
// FIXME: This constant was originally introduced in LibSoftGPU and is currently used in the Vertex struct.
// Once we refactor the interface this should move back into LibSoftGPU.
static constexpr int NUM_SAMPLERS = 2;
}