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LibGL+LibGPU+LibSoftGPU: Move Vertex.h to LibGPU
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11 changed files with 37 additions and 34 deletions
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@ -8,8 +8,8 @@
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#pragma once
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#include <AK/Vector.h>
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#include <LibGPU/Vertex.h>
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#include <LibGfx/Vector4.h>
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#include <LibSoftGPU/Vertex.h>
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namespace SoftGPU {
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@ -26,11 +26,11 @@ public:
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Clipper() = default;
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void clip_triangle_against_frustum(Vector<Vertex>& input_vecs);
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void clip_triangle_against_frustum(Vector<GPU::Vertex>& input_vecs);
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private:
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Vector<Vertex> list_a;
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Vector<Vertex> list_b;
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Vector<GPU::Vertex> list_a;
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Vector<GPU::Vertex> list_b;
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};
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}
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