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LibGL+LibGPU+LibSoftGPU: Move Vertex.h to LibGPU

This commit is contained in:
Stephan Unverwerth 2022-03-27 15:43:51 +02:00 committed by Andreas Kling
parent 5bf224708f
commit 5d2740217f
11 changed files with 37 additions and 34 deletions

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@ -8,8 +8,8 @@
#pragma once
#include <AK/Vector.h>
#include <LibGPU/Vertex.h>
#include <LibGfx/Vector4.h>
#include <LibSoftGPU/Vertex.h>
namespace SoftGPU {
@ -26,11 +26,11 @@ public:
Clipper() = default;
void clip_triangle_against_frustum(Vector<Vertex>& input_vecs);
void clip_triangle_against_frustum(Vector<GPU::Vertex>& input_vecs);
private:
Vector<Vertex> list_a;
Vector<Vertex> list_b;
Vector<GPU::Vertex> list_a;
Vector<GPU::Vertex> list_b;
};
}