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LibGL+LibGPU+LibSoftGPU: Move Vertex.h to LibGPU
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11 changed files with 37 additions and 34 deletions
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@ -19,7 +19,7 @@ struct PixelQuad final {
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Vector3<AK::SIMD::f32x4> barycentrics;
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AK::SIMD::f32x4 depth;
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Vector4<AK::SIMD::f32x4> vertex_color;
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Array<Vector4<AK::SIMD::f32x4>, NUM_SAMPLERS> texture_coordinates;
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Array<Vector4<AK::SIMD::f32x4>, GPU::NUM_SAMPLERS> texture_coordinates;
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Vector4<AK::SIMD::f32x4> out_color;
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AK::SIMD::f32x4 fog_depth;
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AK::SIMD::i32x4 mask;
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