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WindowServer: Add WSClientConnection::create_bitmap().

There we go. Now WSWindow doesn't know about Process at all.
This commit is contained in:
Andreas Kling 2019-02-14 10:29:17 +01:00
parent 9ab9734da0
commit 5d30c6b00c
3 changed files with 13 additions and 12 deletions

View file

@ -65,6 +65,13 @@ void WSClientConnection::post_message(GUI_ServerMessage&& message)
m_process->gui_events().append(move(message)); m_process->gui_events().append(move(message));
} }
RetainPtr<GraphicsBitmap> WSClientConnection::create_bitmap(const Size& size)
{
if (!m_process)
return nullptr;
return GraphicsBitmap::create(*m_process, size);
}
void WSClientConnection::on_message(WSMessage& message) void WSClientConnection::on_message(WSMessage& message)
{ {
if (message.is_client_request()) { if (message.is_client_request()) {

View file

@ -3,6 +3,7 @@
#include <AK/HashMap.h> #include <AK/HashMap.h>
#include <AK/OwnPtr.h> #include <AK/OwnPtr.h>
#include <AK/WeakPtr.h> #include <AK/WeakPtr.h>
#include <SharedGraphics/GraphicsBitmap.h>
#include <WindowServer/WSMessageReceiver.h> #include <WindowServer/WSMessageReceiver.h>
#include <WindowServer/WSMessage.h> #include <WindowServer/WSMessage.h>
@ -23,9 +24,7 @@ public:
static WSClientConnection* ensure_for_client_id(int client_id); static WSClientConnection* ensure_for_client_id(int client_id);
void post_message(GUI_ServerMessage&&); void post_message(GUI_ServerMessage&&);
RetainPtr<GraphicsBitmap> create_bitmap(const Size&);
// FIXME: Remove.
Process* process() { return m_process.ptr(); }
int client_id() const { return m_client_id; } int client_id() const { return m_client_id; }
WSMenuBar* app_menubar() { return m_app_menubar.ptr(); } WSMenuBar* app_menubar() { return m_app_menubar.ptr(); }

View file

@ -2,7 +2,6 @@
#include "WSWindowManager.h" #include "WSWindowManager.h"
#include "WSMessage.h" #include "WSMessage.h"
#include "WSMessageLoop.h" #include "WSMessageLoop.h"
#include "Process.h"
#include <WindowServer/WSClientConnection.h> #include <WindowServer/WSClientConnection.h>
WSWindow::WSWindow(WSMenu& menu) WSWindow::WSWindow(WSMenu& menu)
@ -44,23 +43,19 @@ void WSWindow::set_rect(const Rect& rect)
Rect old_rect; Rect old_rect;
{ {
WSWindowLocker locker(*this); WSWindowLocker locker(*this);
Process* process = nullptr;
auto* client = WSClientConnection::from_client_id(m_client_id); auto* client = WSClientConnection::from_client_id(m_client_id);
if (client) if (!client && !m_menu)
process = client->process();
if (!process && !m_menu)
return; return;
if (m_rect == rect) if (m_rect == rect)
return; return;
old_rect = m_rect; old_rect = m_rect;
m_rect = rect; m_rect = rect;
if (!m_backing || old_rect.size() != rect.size()) { if (!m_backing || old_rect.size() != rect.size()) {
if (process)
m_backing = GraphicsBitmap::create(*process, m_rect.size());
if (m_menu) if (m_menu)
m_backing = GraphicsBitmap::create_kernel_only(m_rect.size()); m_backing = GraphicsBitmap::create_kernel_only(m_rect.size());
else if (client)
m_backing = client->create_bitmap(m_rect.size());
} }
} }
WSWindowManager::the().notify_rect_changed(*this, old_rect, rect); WSWindowManager::the().notify_rect_changed(*this, old_rect, rect);