1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-31 18:18:12 +00:00

LibGUI+WindowServer: Replace WindowInput{Enter,Leave} Events

with WindowInput{Preempted,Restored} Events and allow Widgets to save
the state of their focus preemption. As of now, only Popups will
preempt input and trigger these events.
This commit is contained in:
thankyouverycool 2022-11-17 08:39:20 -05:00 committed by Andreas Kling
parent 901878bad9
commit 5d567565a4
11 changed files with 50 additions and 45 deletions

View file

@ -522,15 +522,14 @@ void Window::handle_resize_event(ResizeEvent& event)
m_main_widget->set_relative_rect({ {}, new_size });
}
void Window::handle_input_entered_or_left_event(Core::Event& event)
void Window::handle_input_preemption_event(Core::Event& event)
{
m_is_active_input = event.type() == Event::WindowInputEntered;
if (on_active_input_change)
on_active_input_change(m_is_active_input);
if (m_main_widget)
m_main_widget->dispatch_event(event, this);
if (m_focused_widget)
m_focused_widget->update();
if (on_input_preemption_change)
on_input_preemption_change(event.type() == Event::WindowInputPreempted);
if (!m_focused_widget)
return;
m_focused_widget->set_focus_preempted(event.type() == Event::WindowInputPreempted);
m_focused_widget->update();
}
void Window::handle_became_active_or_inactive_event(Core::Event& event)
@ -543,8 +542,11 @@ void Window::handle_became_active_or_inactive_event(Core::Event& event)
on_active_window_change(event.type() == Event::WindowBecameActive);
if (m_main_widget)
m_main_widget->dispatch_event(event, this);
if (m_focused_widget)
if (m_focused_widget) {
if (event.type() == Event::WindowBecameActive)
m_focused_widget->set_focus_preempted(false);
m_focused_widget->update();
}
}
void Window::handle_close_request()
@ -678,8 +680,8 @@ void Window::event(Core::Event& event)
if (event.type() == Event::WindowBecameActive || event.type() == Event::WindowBecameInactive)
return handle_became_active_or_inactive_event(event);
if (event.type() == Event::WindowInputEntered || event.type() == Event::WindowInputLeft)
return handle_input_entered_or_left_event(event);
if (event.type() == Event::WindowInputPreempted || event.type() == Event::WindowInputRestored)
return handle_input_preemption_event(event);
if (event.type() == Event::WindowCloseRequest)
return handle_close_request();