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2048: Convert to GML
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5 changed files with 125 additions and 44 deletions
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@ -4,6 +4,9 @@ serenity_component(
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TARGETS 2048
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)
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compile_gml(GameSizeDialog.gml GameSizeDialogGML.h game_size_dialog_gml)
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compile_gml(GameWindow.gml GameWindowGML.h game_window_gml)
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set(SOURCES
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BoardView.cpp
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Game.cpp
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@ -11,5 +14,10 @@ set(SOURCES
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main.cpp
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)
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set(GENERATED_SOURCES
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GameSizeDialogGML.h
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GameWindowGML.h
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)
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serenity_app(2048 ICON app-2048)
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target_link_libraries(2048 LibConfig LibGUI LibMain LibDesktop)
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