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Introduce LibCore and move GElapsedTimer => CElapsedTimer.
I need a layer somewhere between AK (usable both by userspace and kernel) and LibGUI (usable by userspace except WindowServer.) So here's LibCore.
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21 changed files with 98 additions and 37 deletions
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@ -27,6 +27,7 @@ public:
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void draw_focus_rect(const Rect&);
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void draw_scaled_bitmap(const Rect& dst_rect, const GraphicsBitmap&, const Rect& src_rect);
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void blit(const Point&, const GraphicsBitmap&, const Rect& src_rect, float opacity = 1.0f);
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void blit_dimmed(const Point&, const GraphicsBitmap&, const Rect& src_rect);
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void draw_text(const Rect&, const char* text, int length, const Font&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None);
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void draw_text(const Rect&, const char* text, int length, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None);
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