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Everywhere: Rename {Deprecated => Byte}String

This commit un-deprecates DeprecatedString, and repurposes it as a byte
string.
As the null state has already been removed, there are no other
particularly hairy blockers in repurposing this type as a byte string
(what it _really_ is).

This commit is auto-generated:
  $ xs=$(ack -l \bDeprecatedString\b\|deprecated_string AK Userland \
    Meta Ports Ladybird Tests Kernel)
  $ perl -pie 's/\bDeprecatedString\b/ByteString/g;
    s/deprecated_string/byte_string/g' $xs
  $ clang-format --style=file -i \
    $(git diff --name-only | grep \.cpp\|\.h)
  $ gn format $(git ls-files '*.gn' '*.gni')
This commit is contained in:
Ali Mohammad Pur 2023-12-16 17:49:34 +03:30 committed by Ali Mohammad Pur
parent 38d62563b3
commit 5e1499d104
1615 changed files with 10257 additions and 10257 deletions

View file

@ -8,7 +8,7 @@
#pragma once
#include "HitTestResult.h"
#include <AK/DeprecatedString.h>
#include <AK/ByteString.h>
#include <AK/IntrusiveList.h>
#include <AK/WeakPtr.h>
#include <LibCore/EventReceiver.h>
@ -152,10 +152,10 @@ public:
bool is_internal() const { return m_client_id == -1; }
i32 client_id() const { return m_client_id; }
DeprecatedString title() const { return m_title; }
void set_title(DeprecatedString const&);
ByteString title() const { return m_title; }
void set_title(ByteString const&);
DeprecatedString computed_title() const;
ByteString computed_title() const;
void set_hit_testing_enabled(bool value)
{
@ -387,7 +387,7 @@ private:
void ensure_window_menu();
void update_window_menu_items();
void tile_type_changed(Optional<Screen const&> = {});
ErrorOr<Optional<DeprecatedString>> compute_title_username(ConnectionFromClient* client);
ErrorOr<Optional<ByteString>> compute_title_username(ConnectionFromClient* client);
void exit_roll_up_mode();
@ -398,8 +398,8 @@ private:
Menubar m_menubar;
DeprecatedString m_title;
Optional<DeprecatedString> m_title_username;
ByteString m_title;
Optional<ByteString> m_title_username;
Gfx::IntRect m_rect;
Gfx::IntRect m_saved_before_roll_up_rect;
Gfx::IntRect m_saved_nonfullscreen_rect;