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LibGL: Implement GL_(UN)PACK_ALIGNMENT
These enums are used to indicate byte-alignment when reading from and to textures. The `GL_UNPACK_ROW_LENGTH` value was reimplemented to support overriding the source data row width.
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7 changed files with 81 additions and 54 deletions
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@ -129,8 +129,10 @@ extern "C" {
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#define GL_GENERATE_MIPMAP_HINT 0x8192
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#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
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// Read pixels
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// Reading pixels & unpacking texture patterns
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#define GL_UNPACK_ROW_LENGTH 0x0CF2
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#define GL_UNPACK_ALIGNMENT 0x0CF5
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#define GL_PACK_ALIGNMENT 0x0D05
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// Listing enums
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#define GL_COMPILE 0x1300
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