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https://github.com/RGBCube/serenity
synced 2025-07-25 22:57:44 +00:00
LibGL: Implement GL_(UN)PACK_ALIGNMENT
These enums are used to indicate byte-alignment when reading from and to textures. The `GL_UNPACK_ROW_LENGTH` value was reimplemented to support overriding the source data row width.
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0d57f08b98
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5e370e6f96
7 changed files with 81 additions and 54 deletions
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@ -722,7 +722,7 @@ void SoftwareGLContext::gl_tex_image_2d(GLenum target, GLint level, GLint intern
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RETURN_WITH_ERROR_IF((height & (height - 1)) != 0, GL_INVALID_VALUE);
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RETURN_WITH_ERROR_IF(border < 0 || border > 1, GL_INVALID_VALUE);
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m_active_texture_unit->bound_texture_2d()->upload_texture_data(level, internal_format, width, height, border, format, type, data, m_unpack_row_length);
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m_active_texture_unit->bound_texture_2d()->upload_texture_data(level, internal_format, width, height, border, format, type, data, m_unpack_row_length, m_unpack_alignment);
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}
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void SoftwareGLContext::gl_tex_sub_image_2d(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* data)
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@ -744,7 +744,7 @@ void SoftwareGLContext::gl_tex_sub_image_2d(GLenum target, GLint level, GLint xo
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RETURN_WITH_ERROR_IF(xoffset < 0 || yoffset < 0 || xoffset + width > texture->width_at_lod(level) || yoffset + height > texture->height_at_lod(level), GL_INVALID_VALUE);
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texture->replace_sub_texture_data(level, xoffset, yoffset, width, height, format, type, data, m_unpack_row_length);
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texture->replace_sub_texture_data(level, xoffset, yoffset, width, height, format, type, data, m_unpack_row_length, m_unpack_alignment);
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}
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void SoftwareGLContext::gl_tex_parameter(GLenum target, GLenum pname, GLfloat param)
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@ -1167,33 +1167,53 @@ void SoftwareGLContext::gl_read_pixels(GLint x, GLint y, GLsizei width, GLsizei
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return static_cast<GLuint>(0xffffffff * min(max(f, 0.0f), 1.0f));
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};
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u8 component_size = 0;
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switch (type) {
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case GL_BYTE:
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case GL_UNSIGNED_BYTE:
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component_size = 1;
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break;
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case GL_SHORT:
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case GL_UNSIGNED_SHORT:
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component_size = 2;
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break;
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case GL_INT:
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case GL_UNSIGNED_INT:
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case GL_FLOAT:
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component_size = 4;
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break;
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}
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if (format == GL_DEPTH_COMPONENT) {
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auto const row_stride = (width * component_size + m_pack_alignment - 1) / m_pack_alignment * m_pack_alignment;
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// Read from depth buffer
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for (GLsizei i = 0; i < height; ++i) {
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for (GLsizei j = 0; j < width; ++j) {
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float depth = m_rasterizer.get_depthbuffer_value(x + j, y + i);
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auto char_ptr = reinterpret_cast<char*>(pixels) + i * row_stride + j * component_size;
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switch (type) {
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case GL_BYTE:
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reinterpret_cast<GLchar*>(pixels)[i * width + j] = float_to_i8(depth);
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*reinterpret_cast<GLchar*>(char_ptr) = float_to_i8(depth);
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break;
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case GL_SHORT:
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reinterpret_cast<GLshort*>(pixels)[i * width + j] = float_to_i16(depth);
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*reinterpret_cast<GLshort*>(char_ptr) = float_to_i16(depth);
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break;
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case GL_INT:
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reinterpret_cast<GLint*>(pixels)[i * width + j] = float_to_i32(depth);
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*reinterpret_cast<GLint*>(char_ptr) = float_to_i32(depth);
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break;
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case GL_UNSIGNED_BYTE:
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reinterpret_cast<GLubyte*>(pixels)[i * width + j] = float_to_u8(depth);
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*reinterpret_cast<GLubyte*>(char_ptr) = float_to_u8(depth);
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break;
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case GL_UNSIGNED_SHORT:
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reinterpret_cast<GLushort*>(pixels)[i * width + j] = float_to_u16(depth);
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*reinterpret_cast<GLushort*>(char_ptr) = float_to_u16(depth);
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break;
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case GL_UNSIGNED_INT:
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reinterpret_cast<GLuint*>(pixels)[i * width + j] = float_to_u32(depth);
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*reinterpret_cast<GLuint*>(char_ptr) = float_to_u32(depth);
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break;
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case GL_FLOAT:
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reinterpret_cast<GLfloat*>(pixels)[i * width + j] = min(max(depth, 0.0f), 1.0f);
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*reinterpret_cast<GLfloat*>(char_ptr) = min(max(depth, 0.0f), 1.0f);
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break;
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}
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}
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@ -1206,7 +1226,6 @@ void SoftwareGLContext::gl_read_pixels(GLint x, GLint y, GLsizei width, GLsizei
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bool write_blue = false;
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bool write_alpha = false;
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size_t component_count = 0;
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size_t component_size = 0;
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size_t red_offset = 0;
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size_t green_offset = 0;
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size_t blue_offset = 0;
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@ -1259,21 +1278,8 @@ void SoftwareGLContext::gl_read_pixels(GLint x, GLint y, GLsizei width, GLsizei
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break;
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}
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switch (type) {
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case GL_BYTE:
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case GL_UNSIGNED_BYTE:
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component_size = 1;
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break;
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case GL_SHORT:
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case GL_UNSIGNED_SHORT:
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component_size = 2;
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break;
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case GL_INT:
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case GL_UNSIGNED_INT:
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case GL_FLOAT:
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component_size = 4;
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break;
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}
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auto const pixel_bytes = component_size * component_count;
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auto const row_alignment_bytes = (m_pack_alignment - ((width * pixel_bytes) % m_pack_alignment)) % m_pack_alignment;
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char* out_ptr = reinterpret_cast<char*>(pixels);
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for (int i = 0; i < (int)height; ++i) {
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@ -1372,8 +1378,10 @@ void SoftwareGLContext::gl_read_pixels(GLint x, GLint y, GLsizei width, GLsizei
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break;
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}
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out_ptr += component_size * component_count;
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out_ptr += pixel_bytes;
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}
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out_ptr += row_alignment_bytes;
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}
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}
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@ -1518,6 +1526,9 @@ void SoftwareGLContext::gl_get_integerv(GLenum pname, GLint* data)
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case GL_MAX_TEXTURE_SIZE:
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*data = 4096;
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break;
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case GL_PACK_ALIGNMENT:
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*data = m_pack_alignment;
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break;
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case GL_SCISSOR_BOX: {
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auto scissor_box = m_rasterizer.options().scissor_box;
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*(data + 0) = scissor_box.x();
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@ -1526,6 +1537,12 @@ void SoftwareGLContext::gl_get_integerv(GLenum pname, GLint* data)
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*(data + 3) = scissor_box.height();
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break;
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}
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case GL_UNPACK_ALIGNMENT:
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*data = m_unpack_alignment;
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break;
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case GL_UNPACK_ROW_LENGTH:
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*data = m_unpack_row_length;
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break;
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default:
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// According to the Khronos docs, we always return GL_INVALID_ENUM if we encounter a non-accepted value
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// for `pname`
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@ -2006,14 +2023,22 @@ void SoftwareGLContext::gl_fogi(GLenum pname, GLint param)
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m_rasterizer.set_options(options);
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}
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void SoftwareGLContext::gl_pixel_store(GLenum pname, GLfloat param)
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void SoftwareGLContext::gl_pixel_storei(GLenum pname, GLint param)
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{
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// FIXME: Implement missing parameters
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switch (pname) {
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case GL_PACK_ALIGNMENT:
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RETURN_WITH_ERROR_IF(param != 1 && param != 2 && param != 4 && param != 8, GL_INVALID_VALUE);
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m_pack_alignment = param;
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break;
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case GL_UNPACK_ROW_LENGTH:
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RETURN_WITH_ERROR_IF(param < 0, GL_INVALID_VALUE);
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m_unpack_row_length = static_cast<size_t>(param);
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break;
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case GL_UNPACK_ALIGNMENT:
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RETURN_WITH_ERROR_IF(param != 1 && param != 2 && param != 4 && param != 8, GL_INVALID_VALUE);
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m_unpack_alignment = param;
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break;
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default:
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RETURN_WITH_ERROR_IF(true, GL_INVALID_ENUM);
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break;
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