From 5e61fd0e67f0ae3e77435d1aea2bcba1b37cf320 Mon Sep 17 00:00:00 2001 From: Andreas Kling Date: Mon, 11 Nov 2019 12:54:23 +0100 Subject: [PATCH] WindowManager: Simplify menu bar open/close logic Let the global menu bar be either "open" or "closed". Clicking on one of the menus in the menu bar toggles the state. This ends up simpler and more intuitive than what we had before. --- Servers/WindowServer/WSMenu.cpp | 2 +- Servers/WindowServer/WSMenuManager.cpp | 18 +++++++++++++----- Servers/WindowServer/WSMenuManager.h | 4 +++- Servers/WindowServer/WSWindowManager.cpp | 2 +- 4 files changed, 18 insertions(+), 8 deletions(-) diff --git a/Servers/WindowServer/WSMenu.cpp b/Servers/WindowServer/WSMenu.cpp index 8349316f34..6cb797e459 100644 --- a/Servers/WindowServer/WSMenu.cpp +++ b/Servers/WindowServer/WSMenu.cpp @@ -242,7 +242,7 @@ void WSMenu::did_activate(WSMenuItem& item) if (on_item_activation) on_item_activation(item); - WSWindowManager::the().menu_manager().close_everyone(); + WSWindowManager::the().menu_manager().close_bar(); WSAPI_ServerMessage message; message.type = WSAPI_ServerMessage::Type::MenuItemActivated; diff --git a/Servers/WindowServer/WSMenuManager.cpp b/Servers/WindowServer/WSMenuManager.cpp index e6f6ba73f8..efae9eb5fa 100644 --- a/Servers/WindowServer/WSMenuManager.cpp +++ b/Servers/WindowServer/WSMenuManager.cpp @@ -145,7 +145,10 @@ void WSMenuManager::handle_menu_mouse_event(WSMenu& menu, const WSMouseEvent& ev bool is_mousedown_with_left_button = event.type() == WSMouseEvent::MouseDown && event.button() == MouseButton::Left; bool should_open_menu = &menu != m_current_menu && (is_hover_with_any_menu_open || is_mousedown_with_left_button); - if (should_open_menu) { + if (is_mousedown_with_left_button) + m_bar_open = !m_bar_open; + + if (should_open_menu && m_bar_open) { if (m_current_menu == &menu) return; close_everyone(); @@ -158,11 +161,9 @@ void WSMenuManager::handle_menu_mouse_event(WSMenu& menu, const WSMouseEvent& ev refresh(); return; } - if (event.type() == WSMouseEvent::MouseDown && event.button() == MouseButton::Left) { + + if (!m_bar_open) close_everyone(); - set_current_menu(nullptr); - return; - } } void WSMenuManager::set_needs_window_resize() @@ -177,6 +178,7 @@ void WSMenuManager::close_everyone() menu->menu_window()->set_visible(false); } m_open_menu_stack.clear(); + m_current_menu = nullptr; refresh(); } @@ -240,3 +242,9 @@ void WSMenuManager::set_current_menu(WSMenu* menu, bool is_submenu) m_open_menu_stack.append(menu->make_weak_ptr()); } } + +void WSMenuManager::close_bar() +{ + close_everyone(); + m_bar_open = false; +} diff --git a/Servers/WindowServer/WSMenuManager.h b/Servers/WindowServer/WSMenuManager.h index 37079ba956..2ae7e492ae 100644 --- a/Servers/WindowServer/WSMenuManager.h +++ b/Servers/WindowServer/WSMenuManager.h @@ -26,6 +26,7 @@ public: WSMenu* current_menu() { return m_current_menu.ptr(); } void set_current_menu(WSMenu*, bool is_submenu = false); + void close_bar(); void close_everyone(); void close_everyone_not_in_lineage(WSMenu&); void close_menu_and_descendants(WSMenu&); @@ -49,5 +50,6 @@ private: WeakPtr m_current_menu; Vector> m_open_menu_stack; - bool m_needs_window_resize; + bool m_needs_window_resize { false }; + bool m_bar_open { false }; }; diff --git a/Servers/WindowServer/WSWindowManager.cpp b/Servers/WindowServer/WSWindowManager.cpp index eedda378ed..0072cfbfbe 100644 --- a/Servers/WindowServer/WSWindowManager.cpp +++ b/Servers/WindowServer/WSWindowManager.cpp @@ -731,7 +731,7 @@ void WSWindowManager::process_mouse_event(WSMouseEvent& event, WSWindow*& hovere if (topmost_menu->hovered_item()) topmost_menu->clear_hovered_item(); if (event.type() == WSEvent::MouseDown || event.type() == WSEvent::MouseUp) - m_menu_manager.close_everyone(); + m_menu_manager.close_bar(); if (event.type() == WSEvent::MouseMove) { for (auto& menu : m_menu_manager.open_menu_stack()) { if (!menu)