mirror of
https://github.com/RGBCube/serenity
synced 2025-07-27 10:47:35 +00:00
LibGL: Remove image storage from MipMap
Images are stored on the device side. Texture2D and MipMap are now only used to store imformation about the texture and reference to the device image.
This commit is contained in:
parent
4c944eaa41
commit
5e9d99474d
3 changed files with 34 additions and 114 deletions
|
@ -44,16 +44,8 @@ public:
|
|||
Sampler2D const& sampler() const { return m_sampler; }
|
||||
Sampler2D& sampler() { return m_sampler; }
|
||||
|
||||
int width_at_lod(unsigned level) const { return (level >= m_mipmaps.size()) ? 0 : max(1, m_mipmaps.at(level).width() >> level); }
|
||||
int height_at_lod(unsigned level) const { return (level >= m_mipmaps.size()) ? 0 : max(1, m_mipmaps.at(level).height() >> level); }
|
||||
|
||||
private:
|
||||
template<typename TCallback>
|
||||
void swizzle(Vector<u32>& pixels, TCallback&& callback)
|
||||
{
|
||||
for (auto& pixel : pixels)
|
||||
pixel = callback(pixel);
|
||||
}
|
||||
int width_at_lod(unsigned level) const { return (level >= m_mipmaps.size()) ? 0 : m_mipmaps.at(level).width(); }
|
||||
int height_at_lod(unsigned level) const { return (level >= m_mipmaps.size()) ? 0 : m_mipmaps.at(level).height(); }
|
||||
|
||||
private:
|
||||
// FIXME: Mipmaps are currently unused, but we have the plumbing for it at least
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue