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Sprinkle use of AK::Vector in various places.
Some of these are less helpful than others. Avoiding a bunch of mallocs in the event loop wakeup code is definitely nice.
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17 changed files with 53 additions and 50 deletions
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@ -75,7 +75,7 @@ protected:
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Rect m_clip_origin;
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Retained<GraphicsBitmap> m_target;
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Vector<State> m_state_stack;
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Vector<State, 4> m_state_stack;
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};
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class PainterStateSaver {
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