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SpaceAnalyzer: Fix rendering bug when dealing with large file systems
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3 changed files with 18 additions and 18 deletions
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@ -13,7 +13,7 @@ namespace SpaceAnalyzer {
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struct TreeMapNode {
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virtual String name() const = 0;
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virtual int64_t area() const = 0;
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virtual i64 area() const = 0;
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virtual size_t num_children() const = 0;
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virtual const TreeMapNode& child_at(size_t i) const = 0;
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virtual void sort_children_by_area() const = 0;
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