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LibWeb: Format all .idl files to use four space indentation

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Bastiaan van der Plaat 2024-01-17 21:03:20 +01:00 committed by Andreas Kling
parent d720fb8845
commit 5f5ac48908
21 changed files with 163 additions and 167 deletions

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@ -1,25 +1,25 @@
// https://www.w3.org/TR/web-animations-1/#the-effecttiming-dictionaries
dictionary EffectTiming {
double delay = 0;
double endDelay = 0;
FillMode fill = "auto";
double iterationStart = 0.0;
unrestricted double iterations = 1.0;
double delay = 0;
double endDelay = 0;
FillMode fill = "auto";
double iterationStart = 0.0;
unrestricted double iterations = 1.0;
(unrestricted double or DOMString) duration = "auto";
PlaybackDirection direction = "normal";
DOMString easing = "linear";
PlaybackDirection direction = "normal";
DOMString easing = "linear";
};
// https://www.w3.org/TR/web-animations-1/#dictdef-optionaleffecttiming
dictionary OptionalEffectTiming {
double delay;
double endDelay;
FillMode fill;
double iterationStart;
unrestricted double iterations;
double delay;
double endDelay;
FillMode fill;
double iterationStart;
unrestricted double iterations;
(unrestricted double or DOMString) duration;
PlaybackDirection direction;
DOMString easing;
PlaybackDirection direction;
DOMString easing;
};
// https://www.w3.org/TR/web-animations-1/#the-fillmode-enumeration
@ -30,17 +30,17 @@ enum PlaybackDirection { "normal", "reverse", "alternate", "alternate-reverse" }
// https://www.w3.org/TR/web-animations-1/#the-computedeffecttiming-dictionary
dictionary ComputedEffectTiming : EffectTiming {
unrestricted double endTime;
unrestricted double activeDuration;
double? localTime;
double? progress;
unrestricted double endTime;
unrestricted double activeDuration;
double? localTime;
double? progress;
unrestricted double? currentIteration;
};
// https://www.w3.org/TR/web-animations-1/#the-animationeffect-interface
[Exposed=Window]
interface AnimationEffect {
EffectTiming getTiming();
EffectTiming getTiming();
ComputedEffectTiming getComputedTiming();
undefined updateTiming(optional OptionalEffectTiming timing = {});
undefined updateTiming(optional OptionalEffectTiming timing = {});
};