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LibChess: Add and use Square::{file,rank}_char() methods
This saves us having to build and allocate a String, just to then use one character of it.
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c73c697f94
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5f6dd87163
4 changed files with 35 additions and 13 deletions
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@ -180,15 +180,18 @@ private:
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painter.fill_rect(square_rect, square.is_light() ? m_light_square_color : m_dark_square_color);
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if (m_show_coordinates) {
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auto coord = square.to_algebraic();
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auto text_color = square.is_light() ? m_dark_square_color : m_light_square_color;
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auto shrunken_rect = square_rect.shrunken(4, 4);
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if (square.rank == 0)
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painter.draw_text(shrunken_rect, coord.substring_view(0, 1), coordinate_font, Gfx::TextAlignment::BottomRight, text_color);
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if (square.rank == 0) {
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auto file_char = square.file_char();
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painter.draw_text(shrunken_rect, { &file_char, 1 }, coordinate_font, Gfx::TextAlignment::BottomRight, text_color);
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}
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if (square.file == 0)
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painter.draw_text(shrunken_rect, coord.substring_view(1, 1), coordinate_font, Gfx::TextAlignment::TopLeft, text_color);
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if (square.file == 0) {
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auto rank_char = square.rank_char();
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painter.draw_text(shrunken_rect, { &rank_char, 1 }, coordinate_font, Gfx::TextAlignment::TopLeft, text_color);
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}
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}
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}
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}
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