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LibGL: Implement glDepthMask

This commit is contained in:
Stephan Unverwerth 2021-08-13 01:06:26 +02:00 committed by Andreas Kling
parent 010e344a8e
commit 5f863016ca
7 changed files with 26 additions and 2 deletions

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@ -263,6 +263,7 @@ typedef char GLchar;
typedef char GLbyte;
typedef unsigned char GLuchar;
typedef unsigned char GLubyte;
typedef unsigned char GLboolean;
typedef short GLshort;
typedef unsigned short GLushort;
typedef int GLint;
@ -352,6 +353,7 @@ GLAPI void glTexParameterf(GLenum target, GLenum pname, GLfloat param);
GLAPI void glBindTexture(GLenum target, GLuint texture);
GLAPI void glActiveTexture(GLenum texture);
GLAPI void glGetFloatv(GLenum pname, GLfloat* params);
GLAPI void glDepthMask(GLboolean flag);
#ifdef __cplusplus
}