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LibGL: Implement glDepthMask
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010e344a8e
commit
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7 changed files with 26 additions and 2 deletions
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@ -1392,6 +1392,17 @@ void SoftwareGLContext::gl_get_floatv(GLenum pname, GLfloat* params)
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}
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}
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void SoftwareGLContext::gl_depth_mask(GLboolean flag)
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{
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APPEND_TO_CALL_LIST_AND_RETURN_IF_NEEDED(gl_depth_mask, flag);
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RETURN_WITH_ERROR_IF(m_in_draw_state, GL_INVALID_OPERATION);
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auto options = m_rasterizer.options();
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options.enable_depth_write = (flag != GL_FALSE);
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m_rasterizer.set_options(options);
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}
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void SoftwareGLContext::present()
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{
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m_rasterizer.blit_to(*m_frontbuffer);
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