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AK+LibX86: Generalize u128/256 to AK::UFixedBigInt
Doing these as custom classes might be faster, especially when writing them in SSE, but this would cause a lot of Code duplication and due to the nature of constexprs and the intelligence of the compiler they might be using SSE/MMX either way
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@ -10,7 +10,7 @@
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#include "ValueWithShadow.h"
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#include <AK/TypeCasts.h>
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#include <AK/Types.h>
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#include <LibX86/Types.h>
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#include <AK/UFixedBigInt.h>
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namespace UserspaceEmulator {
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