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LibGL: Add depth buffer class
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3 changed files with 64 additions and 0 deletions
27
Userland/Libraries/LibGL/DepthBuffer.h
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27
Userland/Libraries/LibGL/DepthBuffer.h
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/*
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* Copyright (c) 2021, Stephan Unverwerth <s.unverwerth@gmx.de>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibGfx/Size.h>
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namespace GL {
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class DepthBuffer final {
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public:
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DepthBuffer(Gfx::IntSize const&);
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~DepthBuffer();
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float* scanline(int y);
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void clear(float depth);
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private:
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Gfx::IntSize m_size;
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float* m_data { nullptr };
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};
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}
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