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LibGUI: Don't ask WindowServer to destroy windows during app teardown
This makes teardown faster since we don't have to wait for responses to each destroy_window request. It also avoids doing IPC during teardown, which is a general source of problems.
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@ -198,6 +198,12 @@ void Window::hide()
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{
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{
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if (!is_visible())
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if (!is_visible())
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return;
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return;
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// NOTE: Don't bother asking WindowServer to destroy windows during application teardown.
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// All our windows will be automatically garbage-collected by WindowServer anyway.
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if (GUI::Application::in_teardown())
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return;
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auto destroyed_window_ids = WindowServerConnection::the().destroy_window(m_window_id);
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auto destroyed_window_ids = WindowServerConnection::the().destroy_window(m_window_id);
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server_did_destroy();
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server_did_destroy();
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