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LibJS/Bytecode: Make NewPrimitiveArray a variable-length instruction

Instead of having a FixedArray with a separate heap allocation, we can
just bake the primitive values into the instruction itself.
This commit is contained in:
Andreas Kling 2024-03-03 12:37:28 +01:00
parent 5813df21c8
commit 60a555e364
4 changed files with 44 additions and 13 deletions

View file

@ -1024,14 +1024,15 @@ Bytecode::CodeGenerationErrorOr<Optional<Bytecode::Operand>> ArrayExpression::ge
if (all_of(m_elements, [](auto element) { return !element || is<PrimitiveLiteral>(*element); })) {
// If all elements are constant primitives, we can just emit a single instruction to initialize the array,
// instead of emitting instructions to manually evaluate them one-by-one
auto values = MUST(FixedArray<Value>::create(m_elements.size()));
Vector<Value> values;
values.resize(m_elements.size());
for (auto i = 0u; i < m_elements.size(); ++i) {
if (!m_elements[i])
continue;
values[i] = static_cast<PrimitiveLiteral const&>(*m_elements[i]).value();
}
auto dst = choose_dst(generator, preferred_dst);
generator.emit<Bytecode::Op::NewPrimitiveArray>(dst, move(values));
generator.emit_with_extra_value_slots<Bytecode::Op::NewPrimitiveArray>(values.size(), dst, values);
return dst;
}