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HackStudio: Add evaluate expression popup to debugger

This implements a dialog that can be used to evaluate a JS expression
in the HackStudio's Debugger context. It also implements simple
C++ Variable <-> JS Value conversion, allowing for JS expressions
to read/write variables in the debugger scope.

Currently, C++ structs are mapped to JS objects by way of a JS proxy,
however this leads to issues when printing, so this will be changed
in a later commit.
This commit is contained in:
FalseHonesty 2021-04-12 21:02:47 -04:00 committed by Linus Groh
parent bee16bb83a
commit 60d329a186
7 changed files with 378 additions and 1 deletions

View file

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/*
* Copyright (c) 2021, Hunter Salyer <thefalsehonesty@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Weakable.h>
#include <LibDebug/DebugInfo.h>
#include <LibJS/Runtime/GlobalObject.h>
namespace HackStudio {
class DebuggerGlobalJSObject final
: public JS::GlobalObject
, public Weakable<DebuggerGlobalJSObject> {
JS_OBJECT(DebuggerGlobalJSObject, JS::GlobalObject);
public:
DebuggerGlobalJSObject();
JS::Value get(const JS::PropertyName& name, JS::Value receiver, bool without_side_effects) const override;
bool put(const JS::PropertyName& name, JS::Value value, JS::Value receiver) override;
private:
Optional<JS::Value> debugger_to_js(const Debug::DebugInfo::VariableInfo&) const;
Optional<u32> js_to_debugger(JS::Value value, const Debug::DebugInfo::VariableInfo&) const;
private:
NonnullOwnPtrVector<Debug::DebugInfo::VariableInfo> m_variables;
};
}