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PixelPaint: Move serialization of Image into seperate function
This eliminates duplicated code.
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d81ba98976
commit
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2 changed files with 27 additions and 22 deletions
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@ -1,6 +1,7 @@
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/*
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* Copyright (c) 2020-2021, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2021, Mustafa Quraish <mustafa@cs.toronto.edu>
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* Copyright (c) 2021, Tobias Christiansen <tobyase@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -8,6 +9,7 @@
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#pragma once
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#include <AK/HashTable.h>
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#include <AK/JsonObjectSerializer.h>
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#include <AK/NonnullRefPtrVector.h>
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#include <AK/RefCounted.h>
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#include <AK/RefPtr.h>
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@ -47,6 +49,7 @@ public:
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static Result<NonnullRefPtr<Image>, String> try_create_from_fd_and_close(int fd, String const& file_path);
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static Result<NonnullRefPtr<Image>, String> try_create_from_path(String const& file_path);
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static RefPtr<Image> try_create_from_bitmap(NonnullRefPtr<Gfx::Bitmap>);
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static Result<NonnullRefPtr<Image>, String> try_create_from_pixel_paint_json(JsonObject const&);
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// This generates a new Bitmap with the final image (all layers composed according to their attributes.)
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RefPtr<Gfx::Bitmap> try_compose_bitmap(Gfx::BitmapFormat format) const;
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@ -63,6 +66,8 @@ public:
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void restore_snapshot(Image const&);
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void paint_into(GUI::Painter&, Gfx::IntRect const& dest_rect) const;
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void serialize_as_json(JsonObjectSerializer<StringBuilder>& json) const;
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Result<void, String> write_to_fd_and_close(int fd) const;
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Result<void, String> write_to_file(String const& file_path) const;
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Result<void, String> export_bmp_to_fd_and_close(int fd, bool preserve_alpha_channel);
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