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LibGUI, WindowServer: Greatly simplify menubar logic

Currently, any number of menubars can be plugged in and out of a window.
This is unnecessary complexity, since we only need one menubar on a
window. This commit removes most of the logic for dynamically attaching
and detaching menubars and makes one menubar always available. The
menubar is only considered existent if it has at least a single menu in
it (in other words, an empty menubar will not be shown).

This commit additionally fixes a bug wherein menus added after a menubar
has been attached would not have their rects properly setup, and would
therefore appear glitched out on the top left corner of the menubar.
This commit is contained in:
sin-ack 2021-07-29 10:14:12 +00:00 committed by Andreas Kling
parent 95ab61e3db
commit 611370e7dc
19 changed files with 150 additions and 255 deletions

View file

@ -59,7 +59,6 @@ set(SOURCES
LinkLabel.cpp
ListView.cpp
Menu.cpp
Menubar.cpp
MenuItem.cpp
MessageBox.cpp
Model.cpp

View file

@ -51,24 +51,35 @@ void Menu::set_icon(const Gfx::Bitmap* icon)
void Menu::add_action(NonnullRefPtr<Action> action)
{
m_items.append(make<MenuItem>(m_menu_id, move(action)));
auto item = make<MenuItem>(m_menu_id, move(action));
if (m_menu_id != -1)
realize_menu_item(*item, m_items.size());
m_items.append(move(item));
}
Menu& Menu::add_submenu(const String& name)
{
auto submenu = Menu::construct(name);
m_items.append(make<MenuItem>(m_menu_id, submenu));
auto item = make<MenuItem>(m_menu_id, submenu);
if (m_menu_id != -1)
realize_menu_item(*item, m_items.size());
m_items.append(move(item));
return submenu;
}
void Menu::add_separator()
{
m_items.append(make<MenuItem>(m_menu_id, MenuItem::Type::Separator));
auto item = make<MenuItem>(m_menu_id, MenuItem::Type::Separator);
if (m_menu_id != -1)
realize_menu_item(*item, m_items.size());
m_items.append(move(item));
}
void Menu::realize_if_needed(const RefPtr<Action>& default_action)
{
if (m_menu_id == -1 || m_last_default_action.ptr() != default_action)
if (m_menu_id == -1 || m_current_default_action.ptr() != default_action)
realize_menu(default_action);
}
@ -94,32 +105,13 @@ int Menu::realize_menu(RefPtr<Action> default_action)
dbgln_if(MENU_DEBUG, "GUI::Menu::realize_menu(): New menu ID: {}", m_menu_id);
VERIFY(m_menu_id > 0);
m_current_default_action = default_action;
for (size_t i = 0; i < m_items.size(); ++i) {
auto& item = m_items[i];
item.set_menu_id({}, m_menu_id);
item.set_identifier({}, i);
if (item.type() == MenuItem::Type::Separator) {
WindowServerConnection::the().async_add_menu_separator(m_menu_id);
continue;
}
if (item.type() == MenuItem::Type::Submenu) {
auto& submenu = *item.submenu();
submenu.realize_if_needed(default_action);
auto icon = submenu.icon() ? submenu.icon()->to_shareable_bitmap() : Gfx::ShareableBitmap();
WindowServerConnection::the().async_add_menu_item(m_menu_id, i, submenu.menu_id(), submenu.name(), true, false, false, false, "", icon, false);
continue;
}
if (item.type() == MenuItem::Type::Action) {
auto& action = *item.action();
auto shortcut_text = action.shortcut().is_valid() ? action.shortcut().to_string() : String();
bool exclusive = action.group() && action.group()->is_exclusive() && action.is_checkable();
bool is_default = (default_action.ptr() == &action);
auto icon = action.icon() ? action.icon()->to_shareable_bitmap() : Gfx::ShareableBitmap();
WindowServerConnection::the().async_add_menu_item(m_menu_id, i, -1, action.text(), action.is_enabled(), action.is_checkable(), action.is_checkable() ? action.is_checked() : false, is_default, shortcut_text, icon, exclusive);
}
realize_menu_item(m_items[i], i);
}
all_menus().set(m_menu_id, this);
m_last_default_action = default_action;
return m_menu_id;
}
@ -154,4 +146,34 @@ void Menu::visibility_did_change(Badge<WindowServerConnection>, bool visible)
on_visibility_change(visible);
}
void Menu::realize_menu_item(MenuItem& item, int item_id)
{
item.set_menu_id({}, m_menu_id);
item.set_identifier({}, item_id);
switch (item.type()) {
case MenuItem::Type::Separator:
WindowServerConnection::the().async_add_menu_separator(m_menu_id);
break;
case MenuItem::Type::Action: {
auto& action = *item.action();
auto shortcut_text = action.shortcut().is_valid() ? action.shortcut().to_string() : String();
bool exclusive = action.group() && action.group()->is_exclusive() && action.is_checkable();
bool is_default = (m_current_default_action.ptr() == &action);
auto icon = action.icon() ? action.icon()->to_shareable_bitmap() : Gfx::ShareableBitmap();
WindowServerConnection::the().async_add_menu_item(m_menu_id, item_id, -1, action.text(), action.is_enabled(), action.is_checkable(), action.is_checkable() ? action.is_checked() : false, is_default, shortcut_text, icon, exclusive);
break;
}
case MenuItem::Type::Submenu: {
auto& submenu = *item.submenu();
submenu.realize_if_needed(m_current_default_action.strong_ref());
auto icon = submenu.icon() ? submenu.icon()->to_shareable_bitmap() : Gfx::ShareableBitmap();
WindowServerConnection::the().async_add_menu_item(m_menu_id, item_id, submenu.menu_id(), submenu.name(), true, false, false, false, "", icon, false);
break;
}
case MenuItem::Type::Invalid:
default:
VERIFY_NOT_REACHED();
}
}
}

View file

@ -10,6 +10,7 @@
#include <AK/WeakPtr.h>
#include <LibCore/Object.h>
#include <LibGUI/Action.h>
#include <LibGUI/Event.h>
#include <LibGUI/Forward.h>
#include <LibGfx/Forward.h>
@ -53,11 +54,13 @@ private:
void unrealize_menu();
void realize_if_needed(const RefPtr<Action>& default_action);
void realize_menu_item(MenuItem&, int item_id);
int m_menu_id { -1 };
String m_name;
RefPtr<Gfx::Bitmap> m_icon;
NonnullOwnPtrVector<MenuItem> m_items;
WeakPtr<Action> m_last_default_action;
WeakPtr<Action> m_current_default_action;
bool m_visible { false };
};

View file

@ -1,66 +0,0 @@
/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Badge.h>
#include <AK/IDAllocator.h>
#include <LibGUI/Menu.h>
#include <LibGUI/MenuItem.h>
#include <LibGUI/Menubar.h>
#include <LibGUI/WindowServerConnection.h>
namespace GUI {
static IDAllocator s_menubar_id_allocator;
Menubar::Menubar()
{
}
Menubar::~Menubar()
{
unrealize_menubar();
}
Menu& Menubar::add_menu(String name)
{
auto& menu = add<Menu>(move(name));
m_menus.append(menu);
return menu;
}
int Menubar::realize_menubar()
{
auto menubar_id = s_menubar_id_allocator.allocate();
WindowServerConnection::the().async_create_menubar(menubar_id);
return menubar_id;
}
void Menubar::unrealize_menubar()
{
if (m_menubar_id == -1)
return;
WindowServerConnection::the().async_destroy_menubar(m_menubar_id);
m_menubar_id = -1;
}
void Menubar::notify_added_to_window(Badge<Window>)
{
VERIFY(m_menubar_id == -1);
m_menubar_id = realize_menubar();
VERIFY(m_menubar_id != -1);
for (auto& menu : m_menus) {
int menu_id = menu.realize_menu();
VERIFY(menu_id != -1);
WindowServerConnection::the().async_add_menu_to_menubar(m_menubar_id, menu_id);
}
}
void Menubar::notify_removed_from_window(Badge<Window>)
{
unrealize_menubar();
}
}

View file

@ -1,15 +1,18 @@
/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2021, sin-ack <sin-ack@protonmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Forward.h>
#include <AK/Badge.h>
#include <AK/IterationDecision.h>
#include <AK/NonnullRefPtrVector.h>
#include <LibCore/Object.h>
#include <LibGUI/Forward.h>
#include <LibGUI/Menu.h>
namespace GUI {
@ -17,22 +20,27 @@ class Menubar : public Core::Object {
C_OBJECT(Menubar);
public:
~Menubar();
~Menubar() { }
Menu& add_menu(String name);
Menu& add_menu(Badge<Window>, String name)
{
auto& menu = add<Menu>(move(name));
m_menus.append(menu);
return menu;
}
void notify_added_to_window(Badge<Window>);
void notify_removed_from_window(Badge<Window>);
int menubar_id() const { return m_menubar_id; }
void for_each_menu(Function<IterationDecision(Menu&)> callback)
{
for (auto& menu : m_menus) {
if (callback(menu) == IterationDecision::Break) {
return;
}
}
}
private:
Menubar();
Menubar() { }
int realize_menubar();
void unrealize_menubar();
int m_menubar_id { -1 };
NonnullRefPtrVector<Menu> m_menus;
};

View file

@ -66,6 +66,7 @@ Window* Window::from_window_id(int window_id)
Window::Window(Core::Object* parent)
: Core::Object(parent)
, m_menubar(Menubar::construct())
{
all_windows->set(this);
m_rect_when_windowless = { -5000, -5000, 140, 140 };
@ -92,8 +93,6 @@ Window::Window(Core::Object* parent)
Window::~Window()
{
if (m_menubar)
m_menubar->notify_removed_from_window({});
all_windows->remove(this);
hide();
}
@ -162,11 +161,11 @@ void Window::show()
apply_icon();
if (m_menubar) {
// This little dance makes us create a server-side menubar.
auto menubar = move(m_menubar);
set_menubar(menubar);
}
m_menubar->for_each_menu([&](Menu& menu) {
menu.realize_menu_if_needed();
WindowServerConnection::the().async_add_menu(m_window_id, menu.menu_id());
return IterationDecision::Continue;
});
reified_windows->set(m_window_id, this);
Application::the()->did_create_window({});
@ -1172,22 +1171,12 @@ Gfx::Bitmap* Window::back_bitmap()
Menu& Window::add_menu(String name)
{
if (!m_menubar)
set_menubar(GUI::Menubar::construct());
return m_menubar->add_menu(move(name));
}
void Window::set_menubar(RefPtr<Menubar> menubar)
{
if (m_menubar == menubar)
return;
if (m_menubar)
m_menubar->notify_removed_from_window({});
m_menubar = move(menubar);
if (m_window_id && m_menubar) {
m_menubar->notify_added_to_window({});
WindowServerConnection::the().async_set_window_menubar(m_window_id, m_menubar->menubar_id());
Menu& menu = m_menubar->add_menu({}, move(name));
if (m_window_id) {
menu.realize_menu_if_needed();
WindowServerConnection::the().async_add_menu(m_window_id, menu.menu_id());
}
return menu;
}
bool Window::is_modified() const

View file

@ -201,7 +201,6 @@ public:
void did_disable_focused_widget(Badge<Widget>);
Menu& add_menu(String name);
void set_menubar(RefPtr<Menubar>);
protected:
Window(Core::Object* parent = nullptr);
@ -242,7 +241,7 @@ private:
OwnPtr<WindowBackingStore> m_front_store;
OwnPtr<WindowBackingStore> m_back_store;
RefPtr<Menubar> m_menubar;
NonnullRefPtr<Menubar> m_menubar;
RefPtr<Gfx::Bitmap> m_icon;
RefPtr<Gfx::Bitmap> m_custom_cursor;

View file

@ -18,8 +18,8 @@ set(SOURCES
Cursor.cpp
EventLoop.cpp
main.cpp
Menubar.cpp
Menu.cpp
Menubar.cpp
MenuItem.cpp
MenuManager.cpp
MultiScaleBitmaps.cpp

View file

@ -13,7 +13,6 @@
#include <WindowServer/Compositor.h>
#include <WindowServer/Menu.h>
#include <WindowServer/MenuItem.h>
#include <WindowServer/Menubar.h>
#include <WindowServer/Screen.h>
#include <WindowServer/Window.h>
#include <WindowServer/WindowClientEndpoint.h>
@ -91,22 +90,6 @@ void ClientConnection::notify_about_new_screen_rects()
async_screen_rects_changed(Screen::rects(), Screen::main().index(), wm.window_stack_rows(), wm.window_stack_columns());
}
void ClientConnection::create_menubar(i32 menubar_id)
{
auto menubar = Menubar::create(*this, menubar_id);
m_menubars.set(menubar_id, move(menubar));
}
void ClientConnection::destroy_menubar(i32 menubar_id)
{
auto it = m_menubars.find(menubar_id);
if (it == m_menubars.end()) {
did_misbehave("DestroyMenubar: Bad menubar ID");
return;
}
m_menubars.remove(it);
}
void ClientConnection::create_menu(i32 menu_id, String const& menu_title)
{
auto menu = Menu::construct(this, menu_id, menu_title);
@ -126,44 +109,21 @@ void ClientConnection::destroy_menu(i32 menu_id)
remove_child(menu);
}
void ClientConnection::set_window_menubar(i32 window_id, i32 menubar_id)
{
RefPtr<Window> window;
void ClientConnection::add_menu(i32 window_id, i32 menu_id)
{
auto it = m_windows.find(window_id);
if (it == m_windows.end()) {
did_misbehave("SetWindowMenubar: Bad window ID");
return;
}
window = it->value;
}
RefPtr<Menubar> menubar;
if (menubar_id != -1) {
auto it = m_menubars.find(menubar_id);
if (it == m_menubars.end()) {
did_misbehave("SetWindowMenubar: Bad menubar ID");
return;
}
menubar = *(*it).value;
}
window->set_menubar(menubar);
}
void ClientConnection::add_menu_to_menubar(i32 menubar_id, i32 menu_id)
{
auto it = m_menubars.find(menubar_id);
auto jt = m_menus.find(menu_id);
if (it == m_menubars.end()) {
did_misbehave("AddMenuToMenubar: Bad menubar ID");
if (it == m_windows.end()) {
did_misbehave("AddMenu: Bad window ID");
return;
}
if (jt == m_menus.end()) {
did_misbehave("AddMenuToMenubar: Bad menu ID");
did_misbehave("AddMenu: Bad menu ID");
return;
}
auto& menubar = *(*it).value;
auto& window = *(*it).value;
auto& menu = *(*jt).value;
menubar.add_menu(menu);
window.add_menu(menu);
}
void ClientConnection::add_menu_item(i32 menu_id, i32 identifier, i32 submenu_id,

View file

@ -90,12 +90,9 @@ private:
void set_unresponsive(bool);
void destroy_window(Window&, Vector<i32>& destroyed_window_ids);
virtual void create_menubar(i32) override;
virtual void destroy_menubar(i32) override;
virtual void create_menu(i32, String const&) override;
virtual void destroy_menu(i32) override;
virtual void add_menu_to_menubar(i32, i32) override;
virtual void set_window_menubar(i32, i32) override;
virtual void add_menu(i32, i32) override;
virtual void add_menu_item(i32, i32, i32, String const&, bool, bool, bool, bool, String const&, Gfx::ShareableBitmap const&, bool) override;
virtual void add_menu_separator(i32) override;
virtual void update_menu_item(i32, i32, i32, String const&, bool, bool, bool, bool, String const&) override;
@ -173,7 +170,6 @@ private:
Window* window_from_id(i32 window_id);
HashMap<int, NonnullRefPtr<Window>> m_windows;
HashMap<int, NonnullRefPtr<Menubar>> m_menubars;
HashMap<int, NonnullRefPtr<Menu>> m_menus;
RefPtr<Core::Timer> m_ping_timer;

View file

@ -15,13 +15,14 @@
#include <LibGfx/Forward.h>
#include <LibGfx/Rect.h>
#include <WindowServer/Cursor.h>
#include <WindowServer/Event.h>
#include <WindowServer/MenuItem.h>
#include <WindowServer/Window.h>
namespace WindowServer {
class ClientConnection;
class Menubar;
class Window;
class Menu final : public Core::Object {
C_OBJECT(Menu);

View file

@ -362,7 +362,7 @@ Menu* MenuManager::previous_menu(Menu* current)
return nullptr;
Menu* found = nullptr;
Menu* previous = nullptr;
wm.window_with_active_menu()->menubar()->for_each_menu([&](Menu& menu) {
wm.window_with_active_menu()->menubar().for_each_menu([&](Menu& menu) {
if (current == &menu) {
found = previous;
return IterationDecision::Break;
@ -380,7 +380,7 @@ Menu* MenuManager::next_menu(Menu* current)
auto& wm = WindowManager::the();
if (!wm.window_with_active_menu())
return nullptr;
wm.window_with_active_menu()->menubar()->for_each_menu([&](Menu& menu) {
wm.window_with_active_menu()->menubar().for_each_menu([&](Menu& menu) {
if (is_next) {
found = &menu;
return IterationDecision::Break;

View file

@ -1,27 +1,26 @@
/*
* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2021, sin-ack <sin-ack@protonmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "Menubar.h"
#include "Menu.h"
#include "WindowManager.h"
namespace WindowServer {
Menubar::Menubar(ClientConnection& client, int menubar_id)
: m_client(client)
, m_menubar_id(menubar_id)
void Menubar::layout_menu(Menu& menu, Gfx::IntRect window_rect)
{
}
// FIXME: Maybe move this to the theming system?
static constexpr auto menubar_menu_margin = 14;
Menubar::~Menubar()
{
}
auto& wm = WindowManager::the();
auto menubar_rect = Gfx::WindowTheme::current().menubar_rect(Gfx::WindowTheme::WindowType::Normal, window_rect, wm.palette(), 1);
void Menubar::add_menu(Menu& menu)
{
m_menus.append(menu);
int text_width = wm.font().width(Gfx::parse_ampersand_string(menu.name()));
menu.set_rect_in_window_menubar({ m_next_menu_location.x(), 0, text_width + menubar_menu_margin, menubar_rect.height() });
m_next_menu_location.translate_by(menu.rect_in_window_menubar().width(), 0);
}
}

View file

@ -1,5 +1,6 @@
/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2021, sin-ack <sin-ack@protonmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
@ -7,26 +8,27 @@
#pragma once
#include "Menu.h"
#include <AK/Function.h>
#include <AK/IterationDecision.h>
#include <AK/Vector.h>
#include <AK/WeakPtr.h>
#include <AK/Weakable.h>
namespace WindowServer {
class Menubar
: public RefCounted<Menubar>
, public Weakable<Menubar> {
class Menubar {
public:
static NonnullRefPtr<Menubar> create(ClientConnection& client, int menubar_id) { return adopt_ref(*new Menubar(client, menubar_id)); }
~Menubar();
void add_menu(Menu& menu, Gfx::IntRect window_rect)
{
// FIXME: Check against duplicate menu additions.
m_menus.append(menu);
layout_menu(menu, window_rect);
}
ClientConnection& client() { return m_client; }
const ClientConnection& client() const { return m_client; }
int menubar_id() const { return m_menubar_id; }
void add_menu(Menu&);
bool has_menus()
{
return !m_menus.is_empty();
}
template<typename Callback>
void for_each_menu(Callback callback)
void for_each_menu(Function<IterationDecision(Menu&)> callback)
{
for (auto& menu : m_menus) {
if (callback(menu) == IterationDecision::Break)
@ -35,11 +37,13 @@ public:
}
private:
Menubar(ClientConnection&, int menubar_id);
void layout_menu(Menu&, Gfx::IntRect window_rect);
ClientConnection& m_client;
int m_menubar_id { 0 };
Vector<Menu&> m_menus;
// FIXME: This doesn't support removing menus from a menubar or inserting a
// menu in the middle.
Gfx::IntPoint m_next_menu_location { 0, 0 };
};
}

View file

@ -73,6 +73,7 @@ static Gfx::Bitmap& pin_icon()
s_icon = Gfx::Bitmap::try_load_from_file("/res/icons/16x16/window-pin.png").leak_ref();
return *s_icon;
}
Window::Window(Core::Object& parent, WindowType type)
: Core::Object(&parent)
, m_type(type)
@ -576,15 +577,16 @@ void Window::handle_keydown_event(const KeyEvent& event)
popup_window_menu(position, WindowMenuDefaultAction::Close);
return;
}
if (event.modifiers() == Mod_Alt && event.code_point() && menubar()) {
if (event.modifiers() == Mod_Alt && event.code_point() && m_menubar.has_menus()) {
Menu* menu_to_open = nullptr;
menubar()->for_each_menu([&](Menu& menu) {
m_menubar.for_each_menu([&](Menu& menu) {
if (to_ascii_lowercase(menu.alt_shortcut_character()) == to_ascii_lowercase(event.code_point())) {
menu_to_open = &menu;
return IterationDecision::Break;
}
return IterationDecision::Continue;
});
if (menu_to_open) {
frame().open_menubar_menu(*menu_to_open);
if (!menu_to_open->is_empty())
@ -874,8 +876,8 @@ void Window::popup_window_menu(const Gfx::IntPoint& position, WindowMenuDefaultA
m_window_menu_maximize_item->set_default(default_action == WindowMenuDefaultAction::Maximize || default_action == WindowMenuDefaultAction::Restore);
m_window_menu_maximize_item->set_icon(m_maximized ? &restore_icon() : &maximize_icon());
m_window_menu_close_item->set_default(default_action == WindowMenuDefaultAction::Close);
m_window_menu_menubar_visibility_item->set_enabled(menubar());
m_window_menu_menubar_visibility_item->set_checked(menubar() && m_should_show_menubar);
m_window_menu_menubar_visibility_item->set_enabled(m_menubar.has_menus());
m_window_menu_menubar_visibility_item->set_checked(m_menubar.has_menus() && m_should_show_menubar);
m_window_menu->popup(position);
}
@ -1236,32 +1238,16 @@ Optional<HitTestResult> Window::hit_test(Gfx::IntPoint const& position, bool inc
};
}
void Window::set_menubar(Menubar* menubar)
void Window::add_menu(Menu& menu)
{
if (m_menubar == menubar)
return;
m_menubar = menubar;
if (m_menubar) {
// FIXME: Maybe move this to the theming system?
static constexpr auto menubar_menu_margin = 14;
auto& wm = WindowManager::the();
Gfx::IntPoint next_menu_location { 0, 0 };
auto menubar_rect = Gfx::WindowTheme::current().menubar_rect(Gfx::WindowTheme::WindowType::Normal, rect(), wm.palette(), 1);
m_menubar->for_each_menu([&](Menu& menu) {
int text_width = wm.font().width(Gfx::parse_ampersand_string(menu.name()));
menu.set_rect_in_window_menubar({ next_menu_location.x(), 0, text_width + menubar_menu_margin, menubar_rect.height() });
next_menu_location.translate_by(menu.rect_in_window_menubar().width(), 0);
return IterationDecision::Continue;
});
}
m_menubar.add_menu(menu, rect());
Compositor::the().invalidate_occlusions();
frame().invalidate();
}
void Window::invalidate_menubar()
{
if (!m_should_show_menubar || !menubar())
if (!m_should_show_menubar || !m_menubar.has_menus())
return;
frame().invalidate_menubar();
}

View file

@ -14,6 +14,7 @@
#include <LibGfx/DisjointRectSet.h>
#include <LibGfx/Rect.h>
#include <WindowServer/Cursor.h>
#include <WindowServer/Menubar.h>
#include <WindowServer/Screen.h>
#include <WindowServer/WindowFrame.h>
#include <WindowServer/WindowType.h>
@ -25,7 +26,6 @@ class ClientConnection;
class Cursor;
class KeyEvent;
class Menu;
class Menubar;
class MenuItem;
class MouseEvent;
class WindowStack;
@ -338,9 +338,10 @@ public:
// area needs to be rendered
auto& affected_transparency_rects() { return m_affected_transparency_rects; }
Menubar* menubar() { return m_menubar; }
const Menubar* menubar() const { return m_menubar; }
void set_menubar(Menubar*);
Menubar& menubar() { return m_menubar; }
Menubar const& menubar() const { return m_menubar; }
void add_menu(Menu& menu);
WindowStack& window_stack()
{
@ -395,7 +396,7 @@ private:
Vector<WeakPtr<Window>> m_child_windows;
Vector<WeakPtr<Window>> m_accessory_windows;
RefPtr<Menubar> m_menubar;
Menubar m_menubar;
String m_title;
Gfx::IntRect m_rect;

View file

@ -56,7 +56,7 @@ static Gfx::IntRect frame_rect_for_window(Window& window, const Gfx::IntRect& re
{
if (window.is_frameless())
return rect;
int menu_row_count = (window.menubar() && window.should_show_menubar()) ? 1 : 0;
int menu_row_count = (window.menubar().has_menus() && window.should_show_menubar()) ? 1 : 0;
return Gfx::WindowTheme::current().frame_rect_for_window(to_theme_window_type(window.type()), rect, WindowManager::the().palette(), menu_row_count);
}
@ -199,7 +199,7 @@ void WindowFrame::did_set_maximized(Badge<Window>, bool maximized)
Gfx::IntRect WindowFrame::menubar_rect() const
{
if (!m_window.menubar() || !m_window.should_show_menubar())
if (!m_window.menubar().has_menus() || !m_window.should_show_menubar())
return {};
return Gfx::WindowTheme::current().menubar_rect(to_theme_window_type(m_window.type()), m_window.rect(), WindowManager::the().palette(), menu_row_count());
}
@ -261,7 +261,7 @@ void WindowFrame::paint_menubar(Gfx::Painter& painter)
painter.add_clip_rect(menubar_rect);
painter.translate(menubar_rect.location());
m_window.menubar()->for_each_menu([&](Menu& menu) {
m_window.menubar().for_each_menu([&](Menu& menu) {
auto text_rect = menu.rect_in_window_menubar();
Color text_color = palette.window_text();
auto is_open = menu.is_open();
@ -283,7 +283,7 @@ void WindowFrame::paint_normal_frame(Gfx::Painter& painter)
auto leftmost_button_rect = m_buttons.is_empty() ? Gfx::IntRect() : m_buttons.last().relative_rect();
Gfx::WindowTheme::current().paint_normal_frame(painter, window_state_for_theme(), m_window.rect(), m_window.computed_title(), m_window.icon(), palette, leftmost_button_rect, menu_row_count(), m_window.is_modified());
if (m_window.menubar() && m_window.should_show_menubar())
if (m_window.menubar().has_menus() && m_window.should_show_menubar())
paint_menubar(painter);
}
@ -812,7 +812,7 @@ void WindowFrame::handle_menubar_mouse_event(const MouseEvent& event)
Menu* hovered_menu = nullptr;
auto menubar_rect = this->menubar_rect();
auto adjusted_position = event.position().translated(-menubar_rect.location());
m_window.menubar()->for_each_menu([&](Menu& menu) {
m_window.menubar().for_each_menu([&](Menu& menu) {
if (menu.rect_in_window_menubar().contains(adjusted_position)) {
hovered_menu = &menu;
handle_menu_mouse_event(menu, event);
@ -968,7 +968,7 @@ int WindowFrame::menu_row_count() const
{
if (!m_window.should_show_menubar())
return 0;
return m_window.menubar() ? 1 : 0;
return m_window.menubar().has_menus() ? 1 : 0;
}
}

View file

@ -20,7 +20,6 @@
#include <WindowServer/Cursor.h>
#include <WindowServer/Event.h>
#include <WindowServer/MenuManager.h>
#include <WindowServer/Menubar.h>
#include <WindowServer/ScreenLayout.h>
#include <WindowServer/WMClientConnection.h>
#include <WindowServer/WindowSwitcher.h>

View file

@ -3,13 +3,10 @@
endpoint WindowServer
{
create_menubar(i32 menubar_id) =|
destroy_menubar(i32 menubar_id) =|
create_menu(i32 menu_id, [UTF8] String menu_title) =|
destroy_menu(i32 menu_id) =|
add_menu_to_menubar(i32 menubar_id, i32 menu_id) =|
add_menu(i32 window_id, i32 menu_id) =|
add_menu_item(
i32 menu_id,
@ -53,8 +50,6 @@ endpoint WindowServer
destroy_window(i32 window_id) => (Vector<i32> destroyed_window_ids)
set_window_menubar(i32 window_id, i32 menubar_id) =|
set_window_title(i32 window_id, [UTF8] String title) =|
get_window_title(i32 window_id) => ([UTF8] String title)