mirror of
https://github.com/RGBCube/serenity
synced 2025-07-27 22:57:44 +00:00
LibGL: Implement very basic version of glGetFloatv
This is a very basic implementation of glGetfloatv. It will only give a result when used with GL_MODELVIEW_MATRIX. In the future we can update and extend it's functionality.
This commit is contained in:
parent
99ffcc28c2
commit
61bd1890d2
5 changed files with 43 additions and 0 deletions
|
@ -201,6 +201,9 @@ extern "C" {
|
|||
#define GL_NEAREST_MIPMAP_LINEAR 0x2602
|
||||
#define GL_REPEAT 0x2603
|
||||
|
||||
// OpenGL State & GLGet
|
||||
#define GL_MODELVIEW_MATRIX 0x0BA6
|
||||
|
||||
//
|
||||
// OpenGL typedefs
|
||||
//
|
||||
|
@ -294,6 +297,7 @@ GLAPI void glTexImage2D(GLenum target, GLint level, GLint internalFormat, GLsize
|
|||
GLAPI void glTexCoord2f(GLfloat s, GLfloat t);
|
||||
GLAPI void glBindTexture(GLenum target, GLuint texture);
|
||||
GLAPI void glActiveTexture(GLenum texture);
|
||||
GLAPI void glGetFloatv(GLenum pname, GLfloat* params);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue