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LibGL: Implement very basic version of glGetFloatv
This is a very basic implementation of glGetfloatv. It will only give a result when used with GL_MODELVIEW_MATRIX. In the future we can update and extend it's functionality.
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@ -84,3 +84,8 @@ void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format
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{
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g_gl_context->gl_read_pixels(x, y, width, height, format, type, pixels);
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}
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void glGetFloatv(GLenum pname, GLfloat* params)
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{
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g_gl_context->gl_get_floatv(pname, params);
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}
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