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LibGL: Implement very basic version of glGetFloatv
This is a very basic implementation of glGetfloatv. It will only give a result when used with GL_MODELVIEW_MATRIX. In the future we can update and extend it's functionality.
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@ -71,6 +71,7 @@ public:
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virtual void gl_tex_coord(GLfloat s, GLfloat t, GLfloat r, GLfloat q) override;
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virtual void gl_bind_texture(GLenum target, GLuint texture) override;
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virtual void gl_active_texture(GLenum texture) override;
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virtual void gl_get_floatv(GLenum pname, GLfloat* params) override;
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virtual void present() override;
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