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LibWeb: More work on table layout
Table row layout is now split into two phases: 1. Compute all the column widths (even taking colspan into account!) 2. Place all cells at the correct x,y offsets based on column widths. Both phases visit all rows and all cells.
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4 changed files with 53 additions and 7 deletions
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@ -37,7 +37,7 @@ public:
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LayoutTableRow(const Element&, NonnullRefPtr<StyleProperties>);
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virtual ~LayoutTableRow() override;
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virtual void layout(LayoutMode = LayoutMode::Default) override;
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LayoutTableCell* first_cell();
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const LayoutTableCell* first_cell() const;
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@ -45,7 +45,11 @@ public:
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LayoutTableRow* next_row();
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const LayoutTableRow* next_row() const;
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void layout_row(const Vector<float>& column_widths);
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void calculate_column_widths(Vector<float>& column_widths);
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private:
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virtual void layout(LayoutMode) override;
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virtual bool is_table_row() const override { return true; }
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virtual const char* class_name() const override { return "LayoutTableRow"; }
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};
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