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LibWeb: Remove unecessary dependence on Window from Geometry classes

These classes only needed Window to get at its realm. Pass a realm
directly to construct Geometry classes.
This commit is contained in:
Andrew Kaster 2022-09-25 18:03:02 -06:00 committed by Linus Groh
parent f0c5f77f99
commit 62a8c26b73
11 changed files with 51 additions and 44 deletions

View file

@ -4,20 +4,26 @@
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/Geometry/DOMPoint.h>
#include <LibWeb/HTML/Window.h>
namespace Web::Geometry {
JS::NonnullGCPtr<DOMPoint> DOMPoint::create_with_global_object(HTML::Window& window, double x, double y, double z, double w)
JS::NonnullGCPtr<DOMPoint> DOMPoint::construct_impl(JS::Realm& realm, double x, double y, double z, double w)
{
return *window.heap().allocate<DOMPoint>(window.realm(), window, x, y, z, w);
return *realm.heap().allocate<DOMPoint>(realm, realm, x, y, z, w);
}
DOMPoint::DOMPoint(HTML::Window& window, double x, double y, double z, double w)
: DOMPointReadOnly(window, x, y, z, w)
JS::NonnullGCPtr<DOMPoint> DOMPoint::create_with_global_object(HTML::Window& window, double x, double y, double z, double w)
{
set_prototype(&window.cached_web_prototype("DOMPoint"));
return construct_impl(window.realm(), x, y, z, w);
}
DOMPoint::DOMPoint(JS::Realm& realm, double x, double y, double z, double w)
: DOMPointReadOnly(realm, x, y, z, w)
{
set_prototype(&Bindings::cached_web_prototype(realm, "DOMPoint"));
}
DOMPoint::~DOMPoint() = default;