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LibWeb: Extract CanvasDrawPath class from CRC2D

Again, this is an entirely virtual class since the methods involve
direct access to the Painter. Though, maybe I could just expose the
Painter...
This commit is contained in:
Sam Atkins 2022-08-12 16:52:17 +01:00 committed by Andreas Kling
parent c0494988ed
commit 62b561e2e1
5 changed files with 70 additions and 21 deletions

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/*
* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/String.h>
#include <LibWeb/HTML/Path2D.h>
namespace Web::HTML {
// https://html.spec.whatwg.org/multipage/canvas.html#canvasdrawpath
class CanvasDrawPath {
public:
virtual ~CanvasDrawPath() = default;
virtual void begin_path() = 0;
virtual void fill(String const& fill_rule) = 0;
virtual void fill(Path2D& path, String const& fill_rule) = 0;
virtual void stroke() = 0;
virtual void stroke(Path2D const& path) = 0;
virtual void clip() = 0;
protected:
CanvasDrawPath() = default;
};
}

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#import <HTML/Path2D.idl>
// https://html.spec.whatwg.org/multipage/canvas.html#canvasfillrule
enum CanvasFillRule { "nonzero", "evenodd" };
// https://html.spec.whatwg.org/multipage/canvas.html#canvasdrawpath
interface mixin CanvasDrawPath {
undefined beginPath();
// FIXME: `DOMString` should be `CanvasFillRule`
undefined fill(optional DOMString fillRule = "nonzero");
// FIXME: `DOMString` should be `CanvasFillRule`
undefined fill(Path2D path, optional DOMString fillRule = "nonzero");
undefined stroke();
undefined stroke(Path2D path);
// FIXME: Replace this with these two definitions:
// undefined clip(optional CanvasFillRule fillRule = "nonzero");
// undefined clip(Path2D path, optional CanvasFillRule fillRule = "nonzero");
undefined clip();
// FIXME: boolean isPointInPath(unrestricted double x, unrestricted double y, optional CanvasFillRule fillRule = "nonzero");
// FIXME: boolean isPointInPath(Path2D path, unrestricted double x, unrestricted double y, optional CanvasFillRule fillRule = "nonzero");
// FIXME: boolean isPointInStroke(unrestricted double x, unrestricted double y);
// FIXME: boolean isPointInStroke(Path2D path, unrestricted double x, unrestricted double y);
};